Am I still playing it now? Not really. I'll pop the disc in now and then but I don't play regularly.
I definitely do feel, however, that I've got my moneys worth considering how much I did play it. It was a great ride while it lasted but I just don't feel driven to play the game more at this point. Sure there are still forts, caves, quests, etc. that I haven't visited but I've never really been a completionist in that sense.
What would drive me to want to see and do more is really tied to my one real complaint about the game: the scaling difficulty. It feels like after ramping up nicely for the first 20 or so levels, the difficulty has essentially been on a straight line since then. It's not that I find the game too easy or too hard (I actually find the difficulty to be in a fairly good zone overall), but it's just been there for a long while without changing. I haven't spent much time at all enchanting or crafting, but I've never felt any drive to do so as it would just make experience easier. To me, the game is clearly missing those easy zones where you can just go smash stuff and, more importantly, those really hard areas that you know you need special gear and skills to even survive in. If there was a zone that I knew I needed to be at least level 50 with some crafted gear for, and then another zone that I needed to be level 75 with uber crafted gear for, or something like that, I may be encouraged to push forward. Now, however, I can do and see anything I want and it's never hard or easy.. it's just the same. Maybe it's because I grew up with the constantly ramping challenge of JRPGs and it's what I expect of the RPG genre, but scaling difficulty just doesn't do it for me in the long run.