crepesack said:
How does enchanting work then? I heard something about destroying an item and then you learn the enchantment. Can I say destroy my 75% mana regeneration robes and put that enchantment on normal light armor or a ring or hat?
If you destroy 75% regen robes you will receive the mana regen enchantment. It will not be 75% however. It will be only as strong as your enchanting level will allow it to be. Which is like 3% to start. You could break down a 10% mana regen robe and get the same enchant effect you'd get if you broke down a 150% regen robe. So I wouldn't break down anything you need just yet.
As for money, learn a trade or get used to chopping firewood. As a tip for you, enchanting a weapon with "banish" ups it's value considerably. If you see a weapon with "sends summoned daedra back to oblivion" hang onto it until you can get it to an enchanting station. If you must, buy it and break it down at an arcane enchanter. It will cost a pretty penny if you have to buy it but it will pay you back.
Build an iron dagger. this will require one iron ingot and one leather strip. Buy a petty or lesser soul gem from a general wares merchant or a wizard merchant. If you buy it unfilled and fill it yourself with a wolf, skeleton or mudcrab soul all together you payed like 40 gold for your mats including the dagger. With "Banish" enchanted onto it, the normally 10 gold dagger will sell for like 2000 gold.
The higher you level in enchanting for some reason, the less your enchanted daggers sell for, but the depreciation stops when you get to 100 enchanting and they're still really profitable, especially if you get the dual enchantments perk.
Crafting the daggers, enchanting the daggers and selling the daggers levels up your Smithing, Enchanting, and Speech skills all at once, which works out nicely.
Other beneficial and profitable enchants that I've found for weapons are paralysis and stamina drain on hit. In that order. If you can't get the banish enchant then paralysis sells second best but not even half as well as banish and stamina will sell for less than paralysis but still more than any elemental damage. Stick to enchanting weapons for profit, their enchants have a better return than armor enchants.
You can also buy iron ore and use the "Transmute" spell. This turns iron ore into silver ore and silver ore into gold ore. Make gold ingots with the gold ore, craft gold rings (you get two gold rings per ingot which together sell for 150 gold on a six gold investment) and sell these off for a modest profit. You can find the spell at "halted stream camp" fairly easily and early in the game (it's just northwest of whiterun). With this method you're leveling Alteration, Smithing and Speech at once which is also nice.
http://elderscrolls.wikia.com/wiki/Transmute_Mineral_Ore
There's also hunting and leather working but that's meh. You might be scared at first that your animals are never going to come back after you kill them. They do. The first time takes like two months in game time for some reason, (just to scare you I guess) after that they come back every month to the day they were killed.
You don't have to sell your dragon bones and scales. You might want to for a little starting capitol but you don't have to. Join the companions at jorrvaskor in White Run and you can stow things in the lower floor living quarter cupboard for now and they'll be just fine. It'll be the first cupboard to your left when you load the area from the top floor. Other chests are owned here and some of the chests respawn but this cupboard won't. I kept things here for 2 months of game time before I figured out how to make money.
That's it I hope this advice helps you man.