I dont know why people always suggest this. Back in medieval times, if a town got destroyed, people didn't rebuilt it, they moved on to a different town.Jynthor said:-More major cities/rebuild Winterhold/Helgen quest lines.(Come on Bethesda, first you remove Sutch and Kvatch from Oblivion and now you pull the same crap in Skyrim)
Only towns of super big importance, or that were owned by a really rich king, got rebuilt, and Helgan, and Winterhold, aren't such towns.
That's actually how the civil war originally was, a RTS resource style system based on what towns, villages, mills, farms, and mines, your faction controlled, and as I recall, not only could you take places, but the enemy could take them back.Hero in a half shell said:I'd love to see an actual Aldmeri invasion, after the civil war and main quest are complete, but that would have to be DLC because it'd have to be frigging huge to do it right: A sort of RTS style unit/supply management system, and your troop and supply numbers depend on whether you chose Empire/Stormcloaks, you have to repel invasions from the coastal areas, and make it really hard, so you won't win all your battles and you'll have to wear down your enemies numbers gradually by destroying their supply lines as they move down through Skyrim rather than a clean sheet of a series of absolute victories.
You could also recruit giants, convince soldiers to defect, exorcise the ghosts of dead soldiers haunting their families, burn down mills, and you even got payed weekly, and could donate said pay to the wives of the lost soldiers, amongst other things.
Also, every city had their own "battle of whiterun" event. Markarth's event had you sneak into their wall via a sewer entrance, which still exists in the game, helms deep style, and purging the archers inside the wall.