I play so many characters simultaniously its hard to pin down a "typical playstyle" but I guess its more a "typical approach to building a character" which for me comes from taking a character, taking an archetype and giving it a twist.
For example the one I've been playing the last few days, an argonian in light armor, favoring stealth, lockpicking, pick pocketing, speechcraft (although this is a ***** to get going with an argonian), bows and daggers, he is your typical thief build, but the twist on it being that if he is caught during his sneaky antics he summons demons to draw attention and pulls out 2 swords to join in the fray... it has... varied success (drink all the health potions!) but I find it interesting to play
Although I do have a generic character, whom I call my "stress relief" character. A Nord in heavy armor using 2 handed weapons, the most basic warrior/barbarian as they come, just heads around with no real goal except making it to the next bunch of bandits to carve apart... as I said, stress relief
Oh and I did make a Khajiit who was the complete anti-adventuror, was actualy interesting to play, after the initial stage of making it to whiterun, first place I found with a horse and carriage to take you to the major cities which let her traverse the world easier without risking bandits/wild creatures as much, she put on some common clothes she had found, no weapons or magic and went around the world, running from combat and doing all the honest work she could find, hunting game, cooking, picking herbs to sell to the market stalls or craft into potions to sell again, farming ore and working the blacksmith to sell the items on, visiting the farms to help with harvesting thier crops and so on so forth. She was playing out the "reject destiny, I just want to live a normal life" fantasy, never got past level 1 but still the richest of my characters and was surprising fun to play