Yes, I have to second this. I played master from the beginning and I actually had to dial down to expert for a couple encounters early on(f**king archers). I am now level 55 and almost all challenge has exited the game.Arontala said:What difficulty are you playing on? On master, there's this stupid discrepancy between early/ mid game, and late game. Early on, it's retardedly hard. Archers 3/4 hit you, and two-handers two-shot you. On top of that, almost everyone has insane amounts of health. However, once you get to late game, the game becomes broken.
I currently have an armor rating of 640, a set of Daedric Armor enchanted with a 72 health enhancement, and advanced health regeneration. I also have around 650 health, and two legendary daedric swords that virtually one-shot everything in the game, and on top of that, I have two accessories that enhance my one-handed damage even further, and fortify one-handed potions.
Oh, and if I really wanted to, I could use some of my saved perks to get the x15 sneak attack multiplier for daggers, and do even more damage.
So yeah. For master, it seems to be the opposite of what you describe.
The balancing is messed up from a realistic POV, why are giants and some trolls harder than DRAGONS? At low level I had more problems with 2-3 bears in the same area than I did with my second dragon.
And I saw one of the funniest thing ever in Skyrim, 2-3 mudcrabs taking on a bandit(?) mage that was shocking them like hell yet the mudcrabs did not give a f**k. It was pretty hilarious.