Can you please explain this to the guy above... he seems to have a problem understanding why this is an issue.Caliostro said:Yo developers, Pro tip: When you do that... The challenge is the exact same. You just repeat the same process more times.
Can you please explain this to the guy above... he seems to have a problem understanding why this is an issue.Caliostro said:Yo developers, Pro tip: When you do that... The challenge is the exact same. You just repeat the same process more times.
Yeah, someone else said that, but that's alright (at least as far as I'M concerned). Honestly, I had heard about that before even the first responder told me - I simply don't have it. And I haven't touched the game in a couple of days now (College. She is a.. oh god it's horrible.), so I can't recall, but I'm not even sure which quest is the main quest line. I've joined the Storm Cloaks (I did not realize that wouldStarke said:I'm probably saying something else told you, but the Dragonrend shout will force a dragon to the ground.VincentR said:SNIP
I'm telling you, it's going to be Elsweyr and Valenwood together. Combined, roughly the same size as the other regions we've been to so far in the series, and natural to take it to the (pretty much) extreme opposite of Skyrim. From mountains and tundra to plains and forests.MiracleOfSound said:Why do I feel like it's going to be the Summerset Isles next? I just have this hunch, I dunno. Could be wrong.Chapper said:And hey, maybe in The Elder Scrolls VI: All of Tamriel/Return to Morrowind (wishful thinking) Bethesda will perfect their scaling formula.
The Elder Scrolls 6: Dominion.
There's an easy way to fix that. Just add mods that make guns better and another mod that gives the raiders better guns. I got used to being invulnerable on my main, then I did that and they were killing me (through T51) in just a handful of shots. Oh, and get realistic headshots for even more fun.Random Fella said:'Least it's not like fallout where you get to a certain level where nothing can kill you, ever.
I believe they've already said the next game will be in Elsweyr (or however you spell the Khajiit homeland).MiracleOfSound said:Why do I feel like it's going to be the Summerset Isles next? I just have this hunch, I dunno. Could be wrong.
The Elder Scrolls 6: Dominion.
Also, this. This so hard.Caliostro said:It's the MMO mentality of "difficulty". It's all the same shit, just give them more hp and more damage.MiracleOfSound said:el snipo
Yo developers, Pro tip: When you do that... The challenge is the exact same. You just repeat the same process more times.
That would be awesome. Doesn't Elsweyr have desert regions too?dogenzakaminion said:I'm telling you, it's going to be Elsweyr and Valenwood together. Combined, roughly the same size as the other regions we've been to so far in the series, and natural to take it to the (pretty much) extreme opposite of Skyrim. From mountains and tundra to plains and forests.
My first character, yes. I screwed around with the skill leveling and perks to create a frankenstein abomination incapable of killing anything. My second character was a bit more specialised and I think I've actually broken the difficulty now. Even on Master difficulty it's a breeze, because by level 35 I'm 100 in Smithing and Enchanting, resistant to most things and I can buff my combat skills with enchants. That's on top of the skill boosts I get when actually using the skill.MiracleOfSound said:It's nowhere near as bad as Oblivion but still... does anyone else think the enemy scaling could use just a teeny tiny bit of toning down, to make higher levels less of a drag?
After you beat the main quest line, you encounter fewer dragons, and not all of them are hostile. Some will be neutral until you get too close, like a Giant, and others will start off hostile (same as they were before you beat the main quest). They still respawn near the dragon walls, so if you need souls for unlocking shouts or dragon-bits for making armor, you can still get them reliably after beating the main quest line.Irridium said:Types of dragons might be as well, not sure. But basically, the farther into the story you are, the more dragons you get. Not sure what happens if you beat it. I know they're still around, but I don't know the spawn rate.
Without digging into the game files, or getting a strat guide... it seems to work like this. Certain main quest points allow dragons to spawn in the world. What will spawn seems to be off a leveled list.Irridium said:Also, dragon spawns are linked to your progress in the main story. Types of dragons might be as well, not sure. But basically, the farther into the story you are, the more dragons you get. Not sure what happens if you beat it. I know they're still around, but I don't know the spawn rate.
"May you walk on warm ssandssss."MiracleOfSound said:That would be awesome. Doesn't Elsweyr have desert regions too?dogenzakaminion said:I'm telling you, it's going to be Elsweyr and Valenwood together. Combined, roughly the same size as the other regions we've been to so far in the series, and natural to take it to the (pretty much) extreme opposite of Skyrim. From mountains and tundra to plains and forests.
I wouldnt bother, he saw you are a paid contributor and is baiting you. Nothing like getting an employee pissed off and yet not break any rules to feed the...MiracleOfSound said:Can you please explain this to the guy above... he seems to have a problem understanding why this is an issue.Caliostro said:Yo developers, Pro tip: When you do that... The challenge is the exact same. You just repeat the same process more times.
I'd think it's more like the steppes of Africa. Harsh badlands and dry plains, with some fertile rainforest like areas on the southern coast, at least according to the wiki. I'm sure there would be some desert like areas, but the true desert of Tamriel is Hammerfell. A combination of High Rock and Hammerfell could also be cool, though not as exotic.MiracleOfSound said:That would be awesome. Doesn't Elsweyr have desert regions too?dogenzakaminion said:I'm telling you, it's going to be Elsweyr and Valenwood together. Combined, roughly the same size as the other regions we've been to so far in the series, and natural to take it to the (pretty much) extreme opposite of Skyrim. From mountains and tundra to plains and forests.