- Jul 6, 2011
1. I'm not saying that the next Sly has to go Jak II levels of dark and serious. But the first 3 games had such a good mix of humor and seriousness that to see the ratio shifted like that is a bit jarring.Quiotu said:1. I'll agree that it's a little more wacky than the other three, but in this day and age I think that's the point. Personally I think there's a bit too much seriousness in gaming... especially where it doesn't belong (looking at you, Jak). I actually have more respect for Sanzaru that they went 'Sly is cartoon animal Lupin III, and we refuse to darken the mood for the mainstream, you will take your sugary humor and you will LIKE IT'.Dreadman75 said:I just recently played through and Plantinum'd this game and I have to say...not a bad first effort Sanzaru.
I do have a few gripes though:
1. The characters and the general mood of the whole game seems more lighthearted than the premise would suggest. In the first three games there were still jokes, sarcastic comments, and good ol' tough guy talk but here the game just seems overly saturated with it.
For all the...cartooniness of the first three games there was also a seriousness the balanced it out really well. Sly was plenty funny but he knew when the to make jokes and when to be serious. In this game it seems that, with a few exceptions, he's not taking it very seriously at all.
Maybe I'm wrong, I haven't played the original 3 in a while and haven't gotten the Sly HD collection yet, but something just seems...off about this game compared to it's predecessors.
2. The villains don't seem all that threatening compared to the ones of previous games.
Even Le Paradox, the main baddie, just seems like a step down from guys like Clockwerk and Doctor M. But like before that may be just me.
3. The game feels kinda short and rushed at points. And the difficulty seems a tad easy.
But despite these minor complaints, I liked the game. I think it was a pretty decent first effort by Sanzaru, and I really hope that if/when there's a sequel these points get addressed. If they do then I think the next game will be a truly incredible experience.
2. True, but the game DID start up a recurring villain that will be a semi-shock for some Sly fans, and you should at least give them props for pulling that twist.
3. Not sure, but I'm guessing this game is actually the longest of the series. The Sly series is usually anywhere from 8-12 hours, usually without much replayability. This one has relatively challenging collectibles to gather, and doesn't resort to time challenges or harder minigame challenges for fluff. Personally I think they found a happy medium with this title.
2. As for the recurring villain...I will give Sanzaru props for having the stones to do what they did. But on no level do I like the twist itself, it makes no fucking sense! The reason for it would have been better if...
Doctor M. hadn't made the EXACT SAME ARGUMENT and the end of the third game. God I hate that twist so much!
3. When it comes to game length and replayability, you may have a point. I like just about everything about the first 3 games. I loved taking my time and seeing everything, I liked the minigames, and I loved hunting down all the collectibles. For me each game dragged me in in such a way that I didn't leave, or really want to leave, for what seemed like forever. I just didn't get that feeling from this game, which is kinda disappointing to me. Maybe the next game...