So I finally got around to getting Super Smash Bros. for Wii U (along with Bayonetta 2) and its still damn fun. But it seems to be a lot harder than I remember Brawl being. I typically could play Brawl on 6/7 yet for SSBWU I can barely handle 5 and Normal even for characters I used to be good with.
Sonic I'm at least still decent with.
Ike though seems to be a bit slower than he was in Brawl, and he doesn't seem to hit quite as hard.
Zero Suit Samus (yes, I used to use the code that let you start as her instead of having to play as Samus and getting a Smash Ball) even though they made her a distinct character seems to kind of suck compared to her Brawl version.
Zelda/Shiek still seem to be okay.
Link seems to be even more of a brick than before and doesn't seem to hit as hard, just like Ike.
Maybe I'm just out of practice, but I also don't remember Crazy Hand/Master Hand being this hard before. Did they decide that they were too easy and stealth buff their difficulty or something?
Sonic I'm at least still decent with.
Ike though seems to be a bit slower than he was in Brawl, and he doesn't seem to hit quite as hard.
Zero Suit Samus (yes, I used to use the code that let you start as her instead of having to play as Samus and getting a Smash Ball) even though they made her a distinct character seems to kind of suck compared to her Brawl version.
Zelda/Shiek still seem to be okay.
Link seems to be even more of a brick than before and doesn't seem to hit as hard, just like Ike.
Maybe I'm just out of practice, but I also don't remember Crazy Hand/Master Hand being this hard before. Did they decide that they were too easy and stealth buff their difficulty or something?