They can be, but you have to accept that you aren't "bad" at it, but inexperienced.Sectan said:Many thanks for the replies! Like you all said I spose I have to just start with something and go from there. Correct me if I'm wrong, but I'm guessing the first few drawings I attempt will be an exercise in frustration and disappointment and it'll slowly get better with practice? Hopefully I can at least get some baby steps towards something resembling a picture in the future.People mostly. Something along the line of comics I guess...Even something simple like some dude in armor. The usual stuff people want to draw. Granted I understand I wouldn't make an attempt until I had some form of practice with the basics under my belt.Eleuthera said:What type of drawing do you think you want to do?
I'm not sure if it's mentioned above, but I HIGHLY recommend you take some life/model drawing classes.(You know, the ones with the nudes). If you are going to draw people, no amount of 2 dimensional diagrams can properly inform you on how a body looks at certain angles. You could have an encyclopaedic knowledge of muscular anatomy, but without seeing it in the real, you won't truly know how to apply it to your drawings.
A class a week for 6 months to a year should give you a decent foundation. If you like it then keep going, as its good practice.
Just one more point. I've heard many people dismiss life drawing studies when doing comic books of their own with the argument that they are going to "stylise" their work so real world anatomy won't help.
Wrong. If you work off of your preconceptions of what a body looks like, and those concepts are wrong in any way, then your work will suffer for it. The more detailed your work the more detrimental the lack of knowledge will affect you. Learning some fundamentals never hurts and can only improve your drawing quality (line strength, toning, etc.) and can even broaden your stylistic vision.
If its a good life drawing course you will learn A LOT, not just how to draw what's right in front of you. In my experience I learned an immense amount about composition and silhouette, 2 things that have helped improve my own drawings and designs immeasurably.
Beyond that, I'll show one of the first references I used (not the only one) when I was younger and only starting out (before life drawing).
http://www.polykarbon.com/tutorials/
This is really basic stuff and very dated, especially when he starts talking about programs he has used, but a good starting point. His work is Anime inspired (not contemporary googly eyed anime mind you) so take that for what it is. I used some western comic book references as well, but for the life of me I can't remember any of them.
Regardless, once you get the basics down you can go whatever way you want with your style. With the fundamentals under your belt you'll find your ability to stylise quite malleable.