LordSphinx said:
My ultimate goal is to make the best fighting game that ever was.
Now that i dont mind, except that the definition of 'fighting game' is quite vauge.
Using Capcom games for examples here, there can be tournament fighting games like Street Fighter, side-scrolling beat 'em ups like Viewtiful Joe and full 3D beat 'em ups like God Hand and maybe Devil May Cry.
If going for tournament fighter, good luck.
If going for side-scrolling beat 'em up, try to add in as much variety as possible.
If going for 3D beat 'em up, use Crazy Awesome [http://tvtropes.org/pmwiki/pmwiki.php/Main/CrazyAwesome] as a guideline. Nothing bombs harder than a game that looks nice and plays like bleh.
That tactical link to TvTropes reminded me to mention that you should use TvTropes to help construct the inevitable story you have to put in. Identify tropes that you would like to happen in your game, then make them happen. This Swordcraft certainly looks like its going to end up on various sword-related and elemental power-related pages from what you told us.
Also personally i was asking about a PSN or Steam release because im among those who would sooner buy a 360 to use as a footstool than as a gaming platform. Porting the game after a while will be acceptable, but no force of this world will make me get a 360.