Hmm. I actually never thought of that. Again, these themes might change or not be present in the Sun and Moon games, but after seeing a demonstration of the game (where you can see the stat changes of a pokemon in mid battle, as well as information on the moves themselves, and what moves will be effective against what pokemon), I'm sure that the themes will make a comeback.Roguebubble said:If it's like X and Y then each piece of clothing will have a tag that corresponds to a theme and fanfare animation when you put clothes. In X and Y the female themes were: Basic, Classic, Elegant, Exotic, Feminine, Sporty and Special so you could use those as a starting point. It's not something you should to overthink, after all this is a Pokemon game so the most of the clothes are everyday stuff that people wear regularly, but just keep asking "Do these clothes and their combined aesthetics reflect my character's personality?"CrimsonBlaze said:Right.
So by 'properly,' I mean based on the character's 'identity.' Like I previously stated, I don't have avatars that represent me, but rather create an identity for themselves while having them share traits that are equivalent to my own. In the case of a female lead, I would want her to be a feminine girl, so the statements of 'just dress her like you would dress yourself' or 'put her in whatever you like' aren't very helpful. Again, I'm only going by what has been available in X and Y, but even if the same clothing were available, it would still be difficult for me to find the female equivalent of 'comfort clothing.'
So yeah, thanks for the reminder.