PingoBlack said:
Aprilgold said:
To put this simply, have you ever heard the phrase involving 1,000 monkeys all typing on 1,000 typewriters will eventually produce Shakespeare? Well, its the same thing here. You give about 1 million people who honestly give a fuck enough time to break your game, they will break it.
I don't get your point, why do you quote me and then ignore completely my point about technology, choosing to go philosophical on the argument?
HO HO, LOOK AT HOW I ERASE 2/3rds OF YOUR POST THEREFORE I'M RIGHT! GREAT AMERICAN FREEDOM, HO HO!
I'll go back and rephrase myself.
And I'll quote one part of you once more.
This question can be answered by a question.
How smart is DRM?
Lets think on this for a second. You, and ten other people are put on the job at a random game's DRM. Your job is to make the least intrusive, but most effective DRM. Now how much thinking would you have to do to effectively calculate how a numberless amount of hackers could possibly approach your DRM, now and in the future? Now you have to split that thinking up between 11 people. DRM is made by a smaller team to prevent a literally endless amount of hackers from getting a hold of their game. There is such a thing as a lone wolf fighting a army is truly just a foolish man.
Diablos team's answer to Pirates was a always-on-connection to their servers. Why would this be smart against a literally endless amount of hackers? How would regular consumers react when they can not play their game while traveling, or when the servers are down? How long would it take a countless number of people to hack said files, or server to get the necessary algorithms and just play the game offline? As Skidrow has shown, in about 9 days.
You say in the same post that a offline version of the game would instantly give them the necessary keys to create a post, and thus we come to another point. Why would this matter in the slightest? Pirated copies do not equate to a lost sale because there was no guarantee that they were going to purchase said game. It also doesn't affect anything but your bottom line. Piracy has existed in other medias for the longest time and it will always exist because someone will always want something free.
Your point was less about anything. It was about how creating a offline system would give them the necessary components to get into the game, while a online system wouldn't. Yet my post was essentially telling you that a million or so people trying their hands at breaking into a game and playing it for free wouldn't matter if they made a offline version or not because it would happen.
While here, your last post, which I will actually quote for a second.
With Diablo 3 this fact was well known a long time ago. You should have started your crusade by educating people before they bought the game. The 8 million or so of them already. Hope they don't see your analogy as calling them all monkeys, eh?
The monkey analogy was used only at the begging of my post and it is heavily implied that the Monkeys with Typewriters are actually Pirates with Computers. Nowhere in there do I equate a normal consumers intelligence to that of a primate. You show that you didn't bother to read my post in full or try to understand, which while not the clearest of posts still could easily be read. Secondly, who the fuck cares? Yes, I, one person, am supposed to go out and inform 8 million people about how always-on-DRM is bad. Or how am I supposed to do it with a site that is not even half of the people that bought the game.
I hope you understand how stupid you are at parts such as when you tell me that its suddenly my job to go inform 8 million people that there are better things out there. Hopefully, you understand now that, YOU said that creating a Offline mode would do nothing but give pirates all the necessities to create a crack therefore online would prevent this while my post directly after tells you that enough bored people or nerds who know how to hack and are whimsical with their computers could figure out HOW to play Diablo 3 without connecting online.