Abandon4093 said:
Isn't it more so you can't play online with other people with hacked items?
I mean I agree with their choice to go always online if that's the case. Sure it sucks that the servers are down, but I'd rather have downed servers the first few days than thousands of level 30 million wizard-monks with barbarian swords.
I'm pretty confident the reason they went always online is to have total control over how players are using the game, kill third party mods and services, and make sure that nothing happens without Blizzard getting a cut. Above all else it's about making sure no one can use the game in a way Blizzard does not sanction and control. The systems in place for
Diablo III and
Starcraft II follow this theme pretty consistently, although there is invariably some excuse like hacks or piracy. Or worse, they PR spin a defect into a feature. If they happen to stop some hacks, and wring some Real Money Auction House dollars out of some suckers, and slow down the pirates as well, that's just gravy. Gosh, it's easy to see
why they don't allow offline play. But it sucks for us.
As far as the trouble on launch day, I really can't judge them too harshly. If other companies were doing a better job, I would call Blizzard out for not supporting their product. But these launch day problems are so prevalent I hate to do that. I
do blame them for disallowing the alternative of offline play, but I think I covered that. Again, sucks for us.
EDIT: I played
Titan Quest for a while, which literally made no attempt to prevent players from cheating their ass off. To an astonishing degree, the community split itself between rooms for cheaters and rooms for non-cheaters. I know we can't exactly rely on that happening, but it was a funny thing.
Son of EDIT:
nu1mlock said:
Diablo has never been as singleplayer game, ever. It's always been a multiplayer game which can be played solo. But fine, you have your principles, I just want a game which I can enjoy with a few friends and Diablo 3 sure let me do just that.
It has always been a single player game and a coop game. I always play this type of game through solo before going online, it is very clearly a well and thoroughly supported feature. The notion that
Diablo and it's clones can't or shouldn't be enjoyed in single player is a very recent contrivance specifically for defending
Diablo III's online requirements. And it's a poor one, because it leaves the lack of LAN support still to contend with.