I'm still not getting this, given how many Pokémon games they've given a 9.0+MarsAtlas said:Its IGN, move along people, nothing to see here.
I'm still not getting this, given how many Pokémon games they've given a 9.0+MarsAtlas said:Its IGN, move along people, nothing to see here.
Wasn't it both? That it had a lot of water areas AND a lot of water-types? Which are two related things.Silentpony said:Wait, so what is the criticism? I read the review and I thought they meant too many water type pokemon? With whatever BS water type hydro pump surf armor penetrating attack they have? That seems more like a valid complaint than a map had too many water sections.
From the review:Lieju said:Wasn't it both? That it had a lot of water areas AND a lot of water-types? Which are two related things.
So yeah, it's both. Back to back.It?s not a new complaint, but Hoenn is still imbalanced type-wise, heavily favoring water. It?s especially noticeable in Alpha Sapphire, in which Team Aqua (the villains of the piece) use a lot of water types. It feels like there are water Pokémon in nearly every battle, and I have an overleveled Pikachu to show for it. You also have to navigate many bodies of water, since much of the late-game involves the HMs Surf and Dive to get from place to place. Diving was really neat back in 2002 when it was new, but I found it incredibly tedious in Alpha and Omega ? an obvious example of how superfluous some HMs are.
That really is much more down to personal taste. While the surfing segments are long the game doesn't truly open up until you can use Dive. Sure it probably could've been handled better but Nintendo was trying something new with not just land exploration but having pretty much an entire world to explore in the water segments which I honestly don't think has actually been done as much since then.42 said:So, i checked out the IGN review on the latest Pokemon games, and I gotta say.......
seriously Too much water? what kind of negative is that?
thoughts on it?
Bonus Round: Post game content confirmed, speculations?
That much is fairly evident, since we're talking about Pokémon, which IGN has consistently rated at 90+ percent for the life of the franchise. I only found two below 90 in my quick search--this one and the previously mentioned HGSS (which still netted a 95, so not a bation of inconsistency).MarsAtlas said:I haven't paid any attention to them in years.
Which individual reviewers? Because barring evidence, this is indistinguishable from conspiracy theory.MarsAtlas said:Again, inconsistency on the part of individual reviewers, rather than the site as a whole. I mean wouldn't you think something odd is going on if Yahtzee suddenly started praising Call of Duty and Medal of Honor, a bunch of shallow, jingoistic military shooters with hand-holding gameplay and went on to condemn a game like Far Cry 4, the sequel to a series of open-world games that are known for actually gives player a significant amount of choice in how they decide to approach problems in the game? Thats not even to say that its a sign that they're being paid off, as it can just as easily mean that they're not very thorough with their opinions and can give a very poorly opinion on the game.
Well I spot a lie right there. Diving was never 'really neat'.Zachary Amaranth said:From the review:Lieju said:Wasn't it both? That it had a lot of water areas AND a lot of water-types? Which are two related things.
So yeah, it's both. Back to back.It?s not a new complaint, but Hoenn is still imbalanced type-wise, heavily favoring water. It?s especially noticeable in Alpha Sapphire, in which Team Aqua (the villains of the piece) use a lot of water types. It feels like there are water Pokémon in nearly every battle, and I have an overleveled Pikachu to show for it. You also have to navigate many bodies of water, since much of the late-game involves the HMs Surf and Dive to get from place to place. Diving was really neat back in 2002 when it was new, but I found it incredibly tedious in Alpha and Omega ? an obvious example of how superfluous some HMs are.
XDLieju said:Well I spot a lie right there. Diving was never 'really neat'.
IGN being paid off by Team Aqua confirmed.
With zero to investigate upon specifically, this is a weak claim and not worth considering.MarsAtlas said:Honestly, I don't even remember. I did this back in 2011/2012 when I had a lot of spare time. Just started checking out the history of some the reviewers, and honestly there was a lot of inconsistency. They'd like one game yet when a similar game came out, even if it was considered generally superior, people dissed it. Stuff like that. I chalk it more up to limited time frames and the need to plow through games quickly and sloppily to get the review out more than that they might've been bribed.
Which misses the point of the statement. With the site's consistency across reviews, and especially in line with other publications, it sees horribly unlikely that you would see an inconsistency across individual reviewers. According to Metacritic, they are about 3% off from being a perfectly lubed weathervane.Again, its not a matter of the publication, its a matter of the reviewers.
Well, you can rationalise away the high prior scores if you're already working from the assumption that someone's out to get you.Ghostface2206 said:So really the only reason IGN is getting hate for a legitimate complaint is because the fanboys can't stand a review criticizing their precious pokemon (it wasn't even a bad review. Have these fanboys even seen the IGN scores for previous pokemon games? They're all like 9s!!)
HM slot works, or just make them items, as the homebrew Alpha/Omega does. Or make the moves more useful, or...there's a lot of ways to fix this one.Hero of Lime said:I agree that the HM system is still really bad. My way to fix it? Give each Pokemon a 5th HM slot. The fifth move cannot come into play for battling, and it allows you to use the full team you want, without having to keep depositing a team member for a HM slave.
As for the water complaint. Just use super repels! They are cheap enough to buy like 30 without breaking the bank. Plus, Hoenn is known for two things: water and trumpets. Take one away, and Hoenn loses its very soul!
That was my first thought too. I would've found it wierd if they didn't criticize those things.Lieju said:Seriously though, I recall these exact complaints back when gen 3 originally came out.
It's my least favourite gen, and I was disappointed by it.w23eer said:That was my first thought too. I would've found it wierd if they didn't criticize those things.Lieju said:Seriously though, I recall these exact complaints back when gen 3 originally came out.
Y'know, I'm actually sort of glad I read the IGN review. I was excited for AR/OS since they were announced, and in hindsight I must admit that my rose tinted nostalgia glasses was clouding my expectations. I forgot about the excessive surfing and GOD THE DIVING.
Still not gonna miss it though. Gen 3 is still my faveorite Pokemon game in terms of roster.
That's what the gaming community is now. No middle ground, no shades of grey. There is only the "Objective (There are no quotation marks big enough) Truth" and the publisher/developer/franchise/etc zealots. Obviously who falls into what category is dependant on the individuals own brand of fanboyism and zealotry.Dragonbums said:I find it ironic how when IGN docks points out of a game for having "Too much water"- where the whole point is to be half land half water- you have people defending it and calling those who disagree pokemon/nintendo zealots. With the latter simply making water jokes, calling ign stupid, and moving on with their lives.
Meanwhile Polygon not only gets shat on for docking the same amount of points for Bayonettas sexual display, but people also came together to make op Bayonetta 2 to have said site blacklisted from nintendo.
Huh.
you've literally just given me the Pokemon HM whore i was looking for. Thank you kind friend.garjian said:I'd say it's a valid thing to complain about, there's a ton of Surfing in Gen 3 and having to deposit a team member to get Surf (ah, the old Pelliper HM whore) out is irritating.
I imagine it's even more grating with the new movement options (if they're still featured), because you lose all that lovely circle pad movement.
IMO, this would've been a great time to implement a running shoes equivalent while surfing, or perhaps just some kind of personal hovercraft-bike-thing to replace it altogether.
woah didn't hear about this, downloading it now, I've only just started and I'm liking what I see, 3 save files? fucking christ about time.AuronFtw said:Nintendo needs to get off their ass and implement HM items, like in zeta/omicron. Having a machete, jetpack, rocket boots, inflatable lapras etc to use HM abilities without being forced to take them on a pokemon is *so* much nicer. It allows the devs to keep the HMs as a series of progress checks to streamline world exploration while also using more of each type of barrier. Typically towards the end of a pokemon game, there's very few things that need to be Cut, because it's a pain in the ass and nobody near the endgame is going to be walking around with cut. But they'd be able to have more cuttable stuff, rocks to smash, etc if you could just use HM items. In Z/O, the HM items weren't mandatory (obviously, since you could still use the HM moves on pokemon) but they were an added perk for out-of-the-way exploration, as many were found in optional rooms or route paths.Elfgore said:I do agree with her on too many HMs.
One other thing Z/O introduced was the idea of IV stones - talk to npc and max out an IV. At the end of Z/O campaign, there was another NPC that would set an IV to 30 instead (which was perfect for getting specific hidden power types). In the past, nearly every competitive player used action replay (or, later, pokegen/pokesav) to create "legit" max pokemon, as the effort required to get one actually legitimately was completely insane - literally thousands of eggs, hundreds of thousands of steps, praying to RNG that this next one will be max IVs in the stats you want. And god forbid you try to use hidden power - that easily doubles the amount of eggs you'd need to hatch. That kind of awful, soul-draining grind is the main reason pokemon PvP is a shitfestival - there should really be an option (even if they lock it until endgame) to alter IVs. Make it cost gold, make it cost an item you can farm. Just don't make it purely random on spawn and tell players to hatch thousands of eggs.
Honestly, after how many great ideas were introduced in Z/O, I find it really hard to go back to the "main" pokemon games and suffer through how little they've actually changed. Daily grind quests and shirts that cost $200,000 does not a great game make. I was a competitive battler in state-wide tournaments during the R/S/E and Fr/Lg era, so gen 3 getting a new release should make me excited, but... it just doesn't. What they add isn't what pokemon *needs*, it's mostly just useless bullshit. Mega evolutions, dailies, RNG breeding... zzz. Give me HM items and *maybe* I'll buy a pokemon game again, nintendo.