Sadly I don't really like it, they overuse jump scares to a ludicrous degree in the game which really took me out of the experience, there were just so many that I got desensitized to it all and walking through what i played of the game ignoring the "scary bits" trying to get to the next objective.
Also the enemies aren't scary since I knew that at anytime when I collected an item or hit a switch one would pop up almost immediately, they became predictable and as such were no longer threatening.
I'm really disappointed that I didn't like it, I guess I'm just spoiled by how amnesia handled atmosphere and tension that I can't find scare-a-thons like this frightening. I'll just have to hope that next week Amnesia: A Machine For Pigs lives up to it's pedigree.