Well even though people still call this gen "next-gen" - it seems like this generation is up and running, and that less devs. are resisting it.
-but hell, even popular games like CoD4 were running on 4 year old tech, and pretty much only had a graphical update and was in a new setting, but they were incredibly successful, so it brings up the question:
"What makes a game suitable for this gen?"
Is it something like lots of bright bloom lighting? Motion Sensing Controls? Unreal Engine 3 graphics on everything? Destructable Environments? Etc.
So post what makes a game suitable for this generation for you, whether it be lots of technical things or simply it being on the current 3 systems (and some Higher-End PC titles) - just post what you think and we'll have a big list of "What makes games suitable for this-gen". I'll post some of mine too.
(I'll Edit this post with "So far we have these as 'this-gen game qualities'")
So far we have:
Better use of game engines and graphics, make games look realistic when they have to (Crysis) and make them Artisticly designed when you have to (No More Heroes, SMG). Dynamic lighting is also good, but we know when that is abused... >_>
Destructable Environments
Larger Scale
Much more interactive world (Things like AC, Mirrors Edge, and the city of GTA IV)
Better AI, if not completely realistic.
Better Movement and Animations (Like the Euphoria engine does, and Altairs animations in AC, and the really good facial animation like Crysis and Valve games.)
-but hell, even popular games like CoD4 were running on 4 year old tech, and pretty much only had a graphical update and was in a new setting, but they were incredibly successful, so it brings up the question:
"What makes a game suitable for this gen?"
Is it something like lots of bright bloom lighting? Motion Sensing Controls? Unreal Engine 3 graphics on everything? Destructable Environments? Etc.
So post what makes a game suitable for this generation for you, whether it be lots of technical things or simply it being on the current 3 systems (and some Higher-End PC titles) - just post what you think and we'll have a big list of "What makes games suitable for this-gen". I'll post some of mine too.
(I'll Edit this post with "So far we have these as 'this-gen game qualities'")
So far we have:
Better use of game engines and graphics, make games look realistic when they have to (Crysis) and make them Artisticly designed when you have to (No More Heroes, SMG). Dynamic lighting is also good, but we know when that is abused... >_>
Destructable Environments
Larger Scale
Much more interactive world (Things like AC, Mirrors Edge, and the city of GTA IV)
Better AI, if not completely realistic.
Better Movement and Animations (Like the Euphoria engine does, and Altairs animations in AC, and the really good facial animation like Crysis and Valve games.)