This is not the case in my experience.Schnippshly said:-snip-
D&D plots for actual D&D campaigns are also just excuses for the players to break into someone's trap-filled fortress and steal all their gold and kill them.
However my DM has some form of television and media related batchelor degree and is undertaking a Masters of Creative Writing at the moment so I'm pretty goddamn lucky to have an awesome DM.
Agreed on the tactical team/squad games.bussinrounds said:Guess what ? Not every damn rpg these days needs to be an action game where you only control one character. There are ppl who like tactical rpgs and the dice rolling mechanics of d&d combat, which lets you control a whole party of characters and they're actions. It's more like a game of chess where thought and planning outweigh your twitch abilities or hand to eye coordination, say.
And as far as Atari goes, don't expect any good new d&d stuff coming down the pipes, as even d&d itself isn't what it used to be with the bullshit 4.0 edition. From what i'm lead to believe, any new games would be using that crap anyways.
Have you heard of Knights of the Chalice, OP ? It's an indie game that uses the 3.5 d&d rules, and is very combat heavy, but does that aspect well. http://www.heroicfantasygames.com/
Agreed on 4th ed being shit.
I'm not alone!
I'm looking into knights of the chalice as
I didn't really like NWN 2 to be honest. Although it wasn't terrible. It's aimed in the right direction, it just sort of missed.ms_sunlight said:Didn't you like Mask of the Betrayer? I really liked Mask of the Betrayer. I am such an Obsidian fangirl. The storytelling was top notch.
That's just the problem though, my favourite setting for D&D is forgotten realms. Don't get me wrong, if you gave me a different setting with the D&D style rule set, I would love the fuck out of that game. But being in forgotten realms makes it all the more dear to my heart.JMeganSnow said:YES.StBishop said:Anyone else agree?
Although, to be precise, they don't have the "Dungeons and Dragons" license. They have the "Forgotten Realms" license, which is why they're doing Neverwinter. The Eberron license belongs to Turbine and they've actually made an awesome MMO out of it--not so much "role-playing", but I think they've really captured the dungeoneering/puzzling and combat well.
I can't imagine how their "fourth edition" BS multiplayer thing is going to turn out. Fourth edition is absolutely BOUND to the square grid battle mat, so how they're going to turn it into a decent non-turn-based game is beyond me. And they're only letting you play 5 generic characters IIRC. It looks like it's going to be a retread of that horrible Pool of Radiance thing that came out a few years back.
There's nothing quite like the thrill of meeting Drizzt in game and fighting along side him. I want to travel to Waterdeep and see the city of splendour. I want to go to Calimport and fight through the slums. I want to go to the libraries of Silverymoon and meet Elminster or Alustrial.
Anyway... Like I said, I like the Forgotten Realms best. But it's good to know other people have access to the rights for Eberron. Anyone got Greyhawk?
In my experience there's not much RP in action RPG's.Ephraim J. Witchwood said:I'm sorry, what? An action-RPG is still an RPG.StBishop said:What we're getting is either a dungeon crawler or an "actiony" RPG[footnote]Think: Diablo 2, and Torchlight[/footnote] type game rather than a proper RPG[footnote]Think: Baldur's Gate, and Arcanum[/footnote].
Don't get me wrong, I love Actiony RPG's too, but I miss the traditional RPG's and there's plenty enough actiony RPG's to last me the next 12-18 months in my library.
I understand what you're saying, and some of the people saying this are simply thinking "D&D = good RPG, Bioware = good RPG developer D&D + Bioware = Good games!!" but some people want it handed back to Bioware so that we can get MOAR BALDUR'S GATE!!! Which I can support. However I know we won't simply get more of the good old days because the industry and market have changed.viranimus said:Its hilarious for me to see people condemning Atari for their handling of the DnD line then claiming it should be passed to Bioware like Bioware's products aren't still tightly tied into the DnD rulesets.
The DnD game mechanic is practically omnipresent in western RPGs. Just because you don't see dice rolls or numbers flashing on the screen doesn't mean it isn't happening as an invisible process underneath.
Reminds me of the guy who went car shopping and the most important thing to him was to get a V8 engine. He forgets to ask when he sees a Dodge he likes and then gets pissed because it has a "Hemi" engine.
Also, are you trying to imply that a Hemi is intrinsicly not a V8? Because that's false.