So you are making a kinect game

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automatron

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Apr 21, 2010
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You've been approached by microsoft, asked to make a game on the kinect that you think will be a hit.
What is it, what's its gameplay etc..

Discuss your ideas for a game that would work

EDIT: Forgot to say mine.
I would make a surgery-type game, like trauma team.
I think that could work on kinect, you play as if you are the surgeon
 

SimuLord

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Aug 20, 2008
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A boxing game that doesn't suck. I have a few friends in the sport (boxing writers, fighters, commentators and such) that I'd hire on as consultants and tell them "ultra-realism, guys."

If I could get Teddy Atlas, Emanuel Steward, and Freddie Roach to give their input so I could build an AI to behave like a real fighter, that would be perfect.
 

Daipire

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Oct 25, 2009
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A cheap game, sold over the marketplace for about 900.

Basically, you're some knock-off of Godzilla. 'nuff said.
 

Lazarus Long

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Nov 20, 2008
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A prank game, like what Penn and Teller tried to do on the Sega CD. It would require the player to assume more and more embarrassing positions as it went on. And take pictures.
 

gamer_parent

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Jul 7, 2010
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Some brainstormed ideas:

a dance game:
A game that tries to teach you several different solo performances. Grades are given based on movement accuracy, beats, and so on. Bonus to this would be that it allows you to create "canned" smaller parts of a routine, which you can call up in the free-style portion of the game.

medieval melee:
featuring realistic combat engine, for the hat trick, allow online connection to play against other players. because of the lack of force feedback, the game will still need to feature some level of a hit-stun. Like SimuLord, these will require some subject matter experts. In this case, I'd pick people from ARMA.

Orchestra
IF we can do online multiplayer with this, this game can be even better. The starter of this is that each player can play as an orchestra conductor, conducting music and based on his performance and accuracy, you have certain performance. With online, we can also build roles for other players who want to play different instruments. Obviously, we'd have to simplify the mechanics of playing music since 1. we don't want to force people to have taken 12 years of cello just to play the game and 2. I'm not sure if the kinect can actually handle detecting very small minute movements like finger positioning.

Armageddon
You play as an avatar that is sent to earth from a divine realm to either destroy or defend earth. By the wave of your hands, you summon miracles that can then be used to defend, attack, destroy, revive the denizens around you. Lots of biblical references ahoy. Different characters will have different miracles they can perform. Attaining victory depends upon the map, but to summarize, you might need to destroy something, revive faith, perform miracles without exposing your divinity, etc. The game will be mostly through third/first person perspective. Your movement is handled via your hand motions, as is everything else you do. i.e. drawing diagrams in the air will summon certain miracles, while just leveling your hand in a direction will have you fly in a particular direction.

that's it for now, though there are probably a million things you can do with this.
 

Fenring

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Sep 5, 2008
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A space strategy game where you control the ships with motion/voice controls. If done right it would be amazing.
 

Legendairy314

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Aug 26, 2010
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1. Grab a stick.
2. Grab my game.
3. You're now in some fantasy/sci-fi sword fighting world. Have fun!
 

Space Spoons

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Aug 21, 2008
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I'd make the one everyone really wants: A 1:1, first-person lightsaber combat game. And just because I think it would be fun to clash with the Kinect's "family fun!" image, it would be a realistic lightsaber game. That is to say, you chop someone's neck, their head is coming off.
 
Jul 22, 2009
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A huge RTS where you move the map by 'sweeping' it with your hand.

Then you click by pointing at units and double pointing where you want them to go.

It also has voice support used by Endwar that intermixes with movement control.

For example. Artillery move to *point*. And your artillery will go there.
 

Hateren47

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Aug 16, 2010
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Are you smarter than a 5th grader - The game. You raise your hand if you know the answer to the question... Yeah 400 MS points and it's yours.

Seriously, I don't know. The Kinect mechanics are rather limiting.
 

gamer_parent

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Jul 7, 2010
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Hateren47 said:
Are you smarter than a 5th grader - The game. You raise your hand if you know the answer to the question... Yeah 400 MS points and it's yours.

Seriously, I don't know. The Kinect mechanics are rather limiting.
No it's not. It's motion detection for the whole body. I fail to see how this would actually be anything except the exact opposite.
 

TBR

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Nov 23, 2009
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I'd make trauma team.

Not the trauma team we all know and love, oh god no the kinect can't do that because it's rubbish.

I'd make the game that causes the trauma the trauma team have to deal with. Kinect has shown proficiency in getting virtual bones to bend and break through each other, with shoulders rotating through heads and what not. Remember the infamous BAM THERE IT IS E3 fail? That about the Kinect physics fail. Or the running asian babes fail. Or the fail with the rafting. And don't forget the fail painting they showed.

What I propose, is to make good on that fail, like the Team America of video games. I mean, you'd have to be pretty dumb to take the Kinect seriously....
 

Hateren47

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Aug 16, 2010
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gamer_parent said:
Hateren47 said:
Are you smarter than a 5th grader - The game. You raise your hand if you know the answer to the question... Yeah 400 MS points and it's yours.

Seriously, I don't know. The Kinect mechanics are rather limiting.
No it's not. It's motion detection for the whole body. I fail to see how this would actually be anything except the exact opposite.
You're going to have to explain yourself a little more than that. It will be nearly impossible to do anything but gimmick games using only Kinect as a controller. I guess you could make a rail-shooter if you can get the timing and aiming right (and release a gun to aim with). Maybe a racing game as well. Possibly a dumbed down RPG. The rest would just be silly gimmicks like dancing and jumping/leaning games.

The FPS/3PS/Sports/Platform/Puzzle/etc. genres (anything that normally requires an analog stick, D-pad or WASD) don't work very well with gesture-control.

It's a neat device, just not for gaming. It would do better in a public urinal, pressing the flush-button, running the tap and opening the door for you.
 

NickCaligo42

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Oct 7, 2007
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Hard to say. The Kinect can't sense finger movements, so that rules out an awful lot of things.

automatron said:
I would make a surgery-type game, like trauma team.
I think that could work on kinect, you play as if you are the surgeon
Including that.