SOCOM: Confrontation Beta Issues Continue

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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SOCOM: Confrontation Beta Issues Continue


SOCOM: Confrontation [http://www.warhammeronline.com] servers were shut down this morning as part of the development team's effort to handle "overwhelming demand."

The beta test began on September 5, open to gamers who preordered the title from either blog post [http://www.gamestop.com]. "We are doing everything we can to resolve these issues as quickly as possible and you should see some improvements progressively over the next couple of days. However, we do not expect to have the issues completely resolved until close to the end of the week."

The new patch was to be applied at 5 am PDT today, and adds support for European EULAs and dedicated servers in Europe and Australia, and also addresses various stability and "late joining" issues. "The server maintenance and patch are not meant to address all issues," the team noted. "We will have more updates to both the server and client in the future."

SOCOM: Confrontation is a PlayStation 3 [http://www.playstation.com]-exclusive third-person shooter with support for up to 32 players in online action and featuring redesigns of popular maps from both SOCOM and SOCOM II. The game is set for release on October 14.

via: GamaSutra [http://www.gamasutra.com/php-bin/news_index.php?story=20161]


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Kingkiller12

New member
Sep 9, 2008
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The beta has gotten better, what once took 45 minutes to get into a game now takes 8 minutes, they also fixed SOME of the lag issues, but a lot still remain such as the no-sound lag, and the no-gun lag, other than that and some framerate issues, the beta has improved drastically.
 

Eagle Est1986

That One Guy
Nov 21, 2007
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That's kinda the point of a beta. Surely it'd be actual news if the servers had crashed on the release of the full game?