Image doesn't work ;/nova18 said:CantFaketheFunk said:How exactly does a Gardener fight, with pruning shears?
Every MMO player will learn to fear a noob with a saucepan.
We should try and remember that Death himself carries around a gardening tool.Incredible Bullshitting Man said:Ah, I´m starting to see the advantages of being a gardener. A cook will naturally either dual wield a rolling pin and a frying pan or a giant two-handed cooking spoon. He can also throw red chili into your eyes.Irridium said:I will be a gardener, and I will fight with my trusty rake.
Or grow man eating plants that can walk.
And those names are just as silly as I expected them to be, so no surprise there. I can live with those.
Should be fixed now.Amnestic said:Image doesn't work ;/nova18 said:CantFaketheFunk said:How exactly does a Gardener fight, with pruning shears?
Every MMO player will learn to fear a noob with a saucepan.
I think you are being naive. FFXI (this game's predecessor) also had extensive in-depth crafting professions and resource gathering (soul-crushing grind in mines and fields.) I don't think much has changed in this game. PCs will probably be able to develop several jobs and crafts on the same character, just like in FFXI.Krakyn said:It's pronounced 'Cat-per-son.'The_Oracle said:I think it's pronounced 'Mii-koh-tey.'CantFaketheFunk said:How the hell are you supposed to pronounce "Miqo'te," anyway?
Also, I think this MMO is different from other combat-based MMOs because it actually gives people the option of playing a non-combat character. I'm pretty sure a blacksmith and gardener don't fight, they just make items for other people or themselves and get money. I guess it's kind of like a sim in that way...they're bringing in a larger group than just the battlers.
Damn! I wanted to bring that one up.SuperFriendBFG said:Ultima Online had a system where you can have a completely non-combat character used for professions like Mining, Blacksmithing, Carpentry etc...