Some People REALLY like Mass Effect 2

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Sniper Team 4

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Ha! Engineer is the only class I was able to beat it in Insane. That combat drone saved my life against those stupid Scions.
 

Herianden78

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AlternatePFG said:
Eh, I played through it three times, but jesus christ 28 times? And I did everything in the game, all sidequests, etc. and I beat it in 33 hours.
Same, I completed every side quest i had access to with my imported Shepard and visited every planet, and it took me about 30 hours, i don't see how you could get 60+ hours of play... in one playthrough at least.
 

Shilkanni

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Tomster595 said:
Skullkid4187 said:
Tomster595 said:
Only 50% imported characters? Hmm, that's interesting.
Yeah not everyone had the first game.
Well, obviously, but I just thought that more people would have played ME1 first.
I bet a lot of them did, they just didn't bother importing, probably because they lost the save or played on a different platform
 

bojac6

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CJackson95 said:
dogstile said:
CJackson95 said:
Ultratwinkie said:
Eldritch Warlord said:
Ultratwinkie said:
Beryl77 said:
Only 50% finished the game? How can you start a game like that and not finishe it?
by figuring out its consolized?
Would you expand that thought please, perhaps with the use of complete sentences and actual words?
i am just saying that if it wasn't dumbed down for consoles (consolized) more people might have finished it. i hated the complexity of mass effect 1 (couldn't find ACTUAL armor and weapons. i was forced to use shit for my squad.) but hate the simplicity of ME2.
I never play PC games, so I naturally won't know how it is dumbed down. How is it different on the PC, I'm confused :(
He's annoyed because the PC got the exact same game the Xbox boys got.
I thought it meant that the controls were simpler or that some game play elements were removed, but how does that effect the PC gaming?
It doesn't affect it at all. Here's what happened:
BioWare, a company famous for PC games designs the original Mass Effect for the 360. It comes out and PC gamers everywhere are pissed that Bioware has abandoned them. Then Bioware announces a port to the PC that has a better interface and cleans up some of the menu problems the first game had. PC gamers then take the contradictory position of both bragging about how their version is superior but also bitching about how clunky the game is and how it's all too confusing.

Fast forward:
Bioware designs ME2 for both PC and 360 at the same time. In response to complaints, they streamline everything, making an RPG where you actually spend more time playing the game (that's talking and combat) than juggling equipment in menus. They make two entirely different control schemes so that PC gamers will be happy using a mouse and keyboard. The game is released. PC gamers no longer have a superior version of the game, but they think they deserve it. Also, many people, both PC gamers and 360 gamers, are disappointed in how streamlined the equipment system is (I thought it was great, but that's beside the point). PC gamers then decide to blame this fact on the game being designed with consoles in mind, ignoring the fact that the original was designed with just the 360 in mind. PC gamers then continue to feel superior.

In fact, graphics were a bit better on the PC and I hear it was better at controlling powers. Both versions are otherwise identical.
 

bojac6

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Ultratwinkie said:
CJackson95 said:
Ultratwinkie said:
Eldritch Warlord said:
Ultratwinkie said:
Beryl77 said:
Only 50% finished the game? How can you start a game like that and not finishe it?
by figuring out its consolized?
Would you expand that thought please, perhaps with the use of complete sentences and actual words?
i am just saying that if it wasn't dumbed down for consoles (consolized) more people might have finished it. i hated the complexity of mass effect 1 (couldn't find ACTUAL armor and weapons. i was forced to use shit for my squad.) but hate the simplicity of ME2.
I never play PC games, so I naturally won't know how it is dumbed down. How is it different on the PC, I'm confused :(
from mass effect one to mass effect two it is obvious they dumbed it down for consoles but never bothered to use the PC to its full potential. A lot of people are pissed because the first one was great for the PC but when two came along it was like sim city 4 (the most complex commercial-grade game ever made) to sim city: societies.
Mass Effect 1 was designed for consoles. It was later ported to PC. If anything, that development path would imply that changes made when ME 2 came out were because they were thinking of PCs when they made it.

In fact, they were just addressing everyone's complaints about the clunky menus and made an RPG that you play, not one that you scroll through gear for hours. It's called streamlining, not dumbing down, and it worked great and these stats show it was very successful.
 

Winfrid

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I've almost finished my 3rd playthrough, but it's been ages since i touched it last, just to get the insane difficulty or whatever the hardest one is
1st one i let too many people die and it made me sad
2nd one i saved everyone and was yay happytimes

I think I only skipped convos when i knew they were going to be the same as on my good playthrough
Soldier for first two
Sentinel i think for 3rd
 

mattttherman3

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I am in the last stat. Well, on my third playthrough anyway :p

I would say that the 50% that didn't finish the game makes me sad, also those who take 66 hours for a single playthrough, even on Insanity it doesn't take more than 35, and thats doing all sidequests and loyalty missions.
 

imaloony

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CJ1145 said:
I'm on my seventh playthrough of Mass Effect 2 RIGHT NOW.

Damn you, BioWare! Give me 300 hours of my life back!
Mwahaha, it all goes into the Bioware time stealing box.
 

Sky1

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I skipped conversations too. I always play with subtitles open, and i read faster than they say it. Therefore, i skip. I think there are many like me and we are in that %15 too so it's a pretty good number.
 

MiracleOfSound

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Jan 3, 2009
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Onyx Oblivion said:
The last stat makes me very sad.

Conversation is the best part of ME2!
Only 50% of players finishing the game made me sad... they don't know what awesome epicness they're missing.
 

Art3rius

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MiracleOfSound said:
Onyx Oblivion said:
The last stat makes me very sad.

Conversation is the best part of ME2!
Only 50% of players finishing the game made me sad... they don't know what awesome epicness they're missing.
Beryl77 said:
Only 50% finished the game? How can you start a game like that and not finishe it?
I think they meant that only 50% of all playthroughs started have been completed.
 

lapan

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I plyed through it once, all my team members survived and i listened to every word. althouth if i died and had to talk to someone again i skipped through it ;)

I tried to start a second playthrough on the highest difficulty, but since i already knew the story it got boring fast.
 

DSK-

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Lizmichi said:
DSK- said:
Lizmichi said:
ilovemyLunchbox said:
How have only 20% used FemShep? Jennifer Hale is a far superior voice actor than Mister Stoic McBoringpants.
I totality agree. I love Jennifer Hale's voice. It fits Shepard so much better then the other guy. That's part of why I always go with a femShep.
To me Femshep sounds the same - monotonous sort of speech - whether it be paragon or renegade. That's all I remember from playing Femsheps. Mark Meer was so much better in ME2, but even then I still think he did a good job in ME1.

I'm willing to call a spade a spade on this, but that's just how I see it.
Beauty in the eyes of the beholder seems very fitting right now. Whatever works for you it great and what works for me is great.
Nice avy by the way, very interesting and well done. If I may, who is it?
K' from SNK's King of Fighters.
 

Centrophy

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Dec 24, 2009
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Man, it's nice to know I wasn't the only person who didn't finish the game. I kept trying to finish it and I still plan to... I just hope they're done releasing dlc so I can finally play the finished product.
 

Silver Patriot

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Aug 9, 2008
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Only played through once. Started a game on Insane but my friend borrowed it from me. I never got it back.
 

C95J

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Apr 10, 2010
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bojac6 said:
CJackson95 said:
dogstile said:
CJackson95 said:
Ultratwinkie said:
Eldritch Warlord said:
Ultratwinkie said:
Beryl77 said:
Only 50% finished the game? How can you start a game like that and not finishe it?
by figuring out its consolized?
Would you expand that thought please, perhaps with the use of complete sentences and actual words?
i am just saying that if it wasn't dumbed down for consoles (consolized) more people might have finished it. i hated the complexity of mass effect 1 (couldn't find ACTUAL armor and weapons. i was forced to use shit for my squad.) but hate the simplicity of ME2.
I never play PC games, so I naturally won't know how it is dumbed down. How is it different on the PC, I'm confused :(
He's annoyed because the PC got the exact same game the Xbox boys got.
thanks, that cleared it up for me, but I don't what is too complain about... maybe it's just PC gamers


I thought it meant that the controls were simpler or that some game play elements were removed, but how does that effect the PC gaming?
It doesn't affect it at all. Here's what happened:
BioWare, a company famous for PC games designs the original Mass Effect for the 360. It comes out and PC gamers everywhere are pissed that Bioware has abandoned them. Then Bioware announces a port to the PC that has a better interface and cleans up some of the menu problems the first game had. PC gamers then take the contradictory position of both bragging about how their version is superior but also bitching about how clunky the game is and how it's all too confusing.

Fast forward:
Bioware designs ME2 for both PC and 360 at the same time. In response to complaints, they streamline everything, making an RPG where you actually spend more time playing the game (that's talking and combat) than juggling equipment in menus. They make two entirely different control schemes so that PC gamers will be happy using a mouse and keyboard. The game is released. PC gamers no longer have a superior version of the game, but they think they deserve it. Also, many people, both PC gamers and 360 gamers, are disappointed in how streamlined the equipment system is (I thought it was great, but that's beside the point). PC gamers then decide to blame this fact on the game being designed with consoles in mind, ignoring the fact that the original was designed with just the 360 in mind. PC gamers then continue to feel superior.

In fact, graphics were a bit better on the PC and I hear it was better at controlling powers. Both versions are otherwise identical.
 

jamescorck

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Jan 25, 2010
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My stats divided into the two Shepards I used to play the game (yes, I played the game with two Shepards).

- A.J. Shepard (Male).
· Total ammount of playthroughs: 7.
· Average time per playthrough: 35 hours.
· Class: Soldier.
· Only skipped dialogues when playing the game on Insanity.

- Samus Shepard (Female, yeah, I named her Samus and her armour ir red and orange XD ).
· Total ammount of playthroughs: 8 or 9.
· Average time per playthrough: 45 hours.
· Class: Vanguard.
· Not a single conversation skipped, and made several saves in key points of the game

I think I like that game way too much @ _ @