Ha! Engineer is the only class I was able to beat it in Insane. That combat drone saved my life against those stupid Scions.
Same, I completed every side quest i had access to with my imported Shepard and visited every planet, and it took me about 30 hours, i don't see how you could get 60+ hours of play... in one playthrough at least.AlternatePFG said:Eh, I played through it three times, but jesus christ 28 times? And I did everything in the game, all sidequests, etc. and I beat it in 33 hours.
Well, obviously, but I just thought that more people would have played ME1 first.Skullkid4187 said:Yeah not everyone had the first game.Tomster595 said:Only 50% imported characters? Hmm, that's interesting.
I bet a lot of them did, they just didn't bother importing, probably because they lost the save or played on a different platformTomster595 said:Well, obviously, but I just thought that more people would have played ME1 first.Skullkid4187 said:Yeah not everyone had the first game.Tomster595 said:Only 50% imported characters? Hmm, that's interesting.
It doesn't affect it at all. Here's what happened:CJackson95 said:I thought it meant that the controls were simpler or that some game play elements were removed, but how does that effect the PC gaming?dogstile said:He's annoyed because the PC got the exact same game the Xbox boys got.CJackson95 said:I never play PC games, so I naturally won't know how it is dumbed down. How is it different on the PC, I'm confusedUltratwinkie said:i am just saying that if it wasn't dumbed down for consoles (consolized) more people might have finished it. i hated the complexity of mass effect 1 (couldn't find ACTUAL armor and weapons. i was forced to use shit for my squad.) but hate the simplicity of ME2.Eldritch Warlord said:Would you expand that thought please, perhaps with the use of complete sentences and actual words?Ultratwinkie said:by figuring out its consolized?Beryl77 said:Only 50% finished the game? How can you start a game like that and not finishe it?![]()
Mass Effect 1 was designed for consoles. It was later ported to PC. If anything, that development path would imply that changes made when ME 2 came out were because they were thinking of PCs when they made it.Ultratwinkie said:from mass effect one to mass effect two it is obvious they dumbed it down for consoles but never bothered to use the PC to its full potential. A lot of people are pissed because the first one was great for the PC but when two came along it was like sim city 4 (the most complex commercial-grade game ever made) to sim city: societies.CJackson95 said:I never play PC games, so I naturally won't know how it is dumbed down. How is it different on the PC, I'm confusedUltratwinkie said:i am just saying that if it wasn't dumbed down for consoles (consolized) more people might have finished it. i hated the complexity of mass effect 1 (couldn't find ACTUAL armor and weapons. i was forced to use shit for my squad.) but hate the simplicity of ME2.Eldritch Warlord said:Would you expand that thought please, perhaps with the use of complete sentences and actual words?Ultratwinkie said:by figuring out its consolized?Beryl77 said:Only 50% finished the game? How can you start a game like that and not finishe it?![]()
Mwahaha, it all goes into the Bioware time stealing box.CJ1145 said:I'm on my seventh playthrough of Mass Effect 2 RIGHT NOW.
Damn you, BioWare! Give me 300 hours of my life back!
Only 50% of players finishing the game made me sad... they don't know what awesome epicness they're missing.Onyx Oblivion said:The last stat makes me very sad.
Conversation is the best part of ME2!
MiracleOfSound said:Only 50% of players finishing the game made me sad... they don't know what awesome epicness they're missing.Onyx Oblivion said:The last stat makes me very sad.
Conversation is the best part of ME2!
I think they meant that only 50% of all playthroughs started have been completed.Beryl77 said:Only 50% finished the game? How can you start a game like that and not finishe it?
K' from SNK's King of Fighters.Lizmichi said:Beauty in the eyes of the beholder seems very fitting right now. Whatever works for you it great and what works for me is great.DSK- said:To me Femshep sounds the same - monotonous sort of speech - whether it be paragon or renegade. That's all I remember from playing Femsheps. Mark Meer was so much better in ME2, but even then I still think he did a good job in ME1.Lizmichi said:I totality agree. I love Jennifer Hale's voice. It fits Shepard so much better then the other guy. That's part of why I always go with a femShep.ilovemyLunchbox said:How have only 20% used FemShep? Jennifer Hale is a far superior voice actor than Mister Stoic McBoringpants.
I'm willing to call a spade a spade on this, but that's just how I see it.
Nice avy by the way, very interesting and well done. If I may, who is it?
bojac6 said:It doesn't affect it at all. Here's what happened:CJackson95 said:thanks, that cleared it up for me, but I don't what is too complain about... maybe it's just PC gamersdogstile said:He's annoyed because the PC got the exact same game the Xbox boys got.CJackson95 said:I never play PC games, so I naturally won't know how it is dumbed down. How is it different on the PC, I'm confusedUltratwinkie said:i am just saying that if it wasn't dumbed down for consoles (consolized) more people might have finished it. i hated the complexity of mass effect 1 (couldn't find ACTUAL armor and weapons. i was forced to use shit for my squad.) but hate the simplicity of ME2.Eldritch Warlord said:Would you expand that thought please, perhaps with the use of complete sentences and actual words?Ultratwinkie said:by figuring out its consolized?Beryl77 said:Only 50% finished the game? How can you start a game like that and not finishe it?![]()
I thought it meant that the controls were simpler or that some game play elements were removed, but how does that effect the PC gaming?
BioWare, a company famous for PC games designs the original Mass Effect for the 360. It comes out and PC gamers everywhere are pissed that Bioware has abandoned them. Then Bioware announces a port to the PC that has a better interface and cleans up some of the menu problems the first game had. PC gamers then take the contradictory position of both bragging about how their version is superior but also bitching about how clunky the game is and how it's all too confusing.
Fast forward:
Bioware designs ME2 for both PC and 360 at the same time. In response to complaints, they streamline everything, making an RPG where you actually spend more time playing the game (that's talking and combat) than juggling equipment in menus. They make two entirely different control schemes so that PC gamers will be happy using a mouse and keyboard. The game is released. PC gamers no longer have a superior version of the game, but they think they deserve it. Also, many people, both PC gamers and 360 gamers, are disappointed in how streamlined the equipment system is (I thought it was great, but that's beside the point). PC gamers then decide to blame this fact on the game being designed with consoles in mind, ignoring the fact that the original was designed with just the 360 in mind. PC gamers then continue to feel superior.
In fact, graphics were a bit better on the PC and I hear it was better at controlling powers. Both versions are otherwise identical.