I was refering to Big Red One.WrongSprite said:CoD2 had regenerating health...WayOutThere said:I can attenst to this. I remember at one point in CoD 2 surviving like 5 minutes of fighting bad guys on a scrap of health. That was quite awesome.WrongSprite said:In other news, I agree. The original Call of Duty was notorious for this.
Damn, is this what happens in games nowadays? Things have changed an awful lot since my day.tigerguy786 said:So there's an interesting phenomenon that some of my friends and I have observed and it is this: In a game when the player reaches the point of critical health they experience a boost in skill that allows them to survive. This applies to games that do not have regenerative health (so Halo and the like don't count). Most recently it happened to me in Batman Arkham Asylum. I had just beaten a titan and there were over a dozen thugs left in the room and I was one hit away from death. Then the Half-Life Effect kicked in and I managed to beat them.
Has this ever happened to any of you?
Giga Bowser on his own isnt that bad, Event 51 however is another storySirBryghtside said:At the end of doing Adventure Mode on Hard Mode on SSBM, I fought Giga Bowser on one life, and COMPLETELY owned him.
COME TO KENYAA WE GOT-DA TIGERSSSWrongSprite said:WHERE CAN YOU FIND TIGERSSSS
ONLY IN KENYAAAAA
In other news, I agree. The original Call of Duty was notorious for this.
Care to add UnearthedArcana on XBL, fellow literate Horde fan?tellmeimaninja said:Horde
Also, you actually do get better in Half-Life when your health is at a critical level. Enemies fire less accurately, you take less damage, do more damage. There are many, MANY changes, but they're all so silght that you can't notice them.geldonyetich said:Sure, it's called "stop daydreaming and pay attention, you're almost dead."
Mindfulness is more energy exertion than most of us are willing to put forward, but some conditions make it easier.