Oh and he's right in that respect, but his analogy is still terrible and comes off as more of that poisonous cost = quality thinking that is driving the AAA industry into the ground. Whether or not that's the intent, that's what it sounds like, and when it comes to PR statements like that, the perception of what you're saying is just as important as your intent because it WILL be interpreted wrong.Andy Chalk said:It's easy to disingenuously twist up his words but the point is very valid: You cannot duplicate a full-on console experience on a mobile phone. There are some great experiences to be had on mobiles and tablets and free-to-play, but they can't do what consoles can do. If you want that level of experience, you have to be willing to pay for it - and plenty of people are.