Xanthious said:
... So you mean the only thing they've done is keep them offline, and not even permanently, just til the next patch? Wow, I'm completely and totally unimpressed.
Actually, just to clarify things a little; This IS a countermeasure to piracy too. If hacked consoles can't access the PSN, that also means they can't update the firmware. All of the latest firmware also includes Sony's rootkit tech, which can't be removed or faked because it's crosschecked online at random intervals. Now, what that means is all of the currently released games potentially CAN be pirated unless they've been patched to REQUIRE the latest firmware (which most of the popular multiplayer games will be). And FUTURE games will be coded for the most recent firmware build at time of release. (example; the recent delay before LBP2 was released).
Now, theoreticly hackers CAN release custom firmwares of the latest firmware builds, but they will have to do so WITHOUT PSN connectivity to avoid rootkit detection (so far, anyway). So if hacked firmware can't go past 3.55 (and current legit version is 3.56) that potentially means that any game requiring firmware 3.56 and above, can't be run on the system without a firmware update or game title update from the PSN. Essentially stopping hacked consoles from running any of the (online multiplayer) game titles released after a certain date. AND, those titles released prior to that date can't be played multiplayer on the PSN without risk of detection.
It's pretty clever if you ask me.