Granted, yes. The PC will always be able to do more for a given situation, varying on the quality and state of the PC in question. That said, as someone who had an opportunity to view both the PC and PS3 versions of the game, there wasn't that much of a difference. Things were more polished to a shine in the PC version, and that's about it. There wasn't some massive breathtaking view on the PC that wasn't on the console version, from what I've seen. The PC version didn't make the other look terrible, as I've heard, they both looked more or less the same, just varying for how precisely one wanted to see the veins on a leaf, or the blood splatter on a character.Akisa said:It's not just the graphics/aesthetics that is limited by hardware. There is geometry, AI, loading time and a host of other hardware limitations. Take a look at dragon age origins and the difference between the pc and consoles outside of controls. There were so many enemies the console could bring out compare to the pc.BehattedWanderer said:For the love of the arcadian gods, please don't buff up the graphics too much more. Games are already hard to afford, and a new console that costs half as much as my tuition isn't even feasible right now. Making more games at the higher quality without a reason to do so just continues to drive up the cost of production, which drives up the cost of purchase. Graphic quality is already high. Go with aesthetics, and with polished aesthetics, but don't needlessly buff things that are already on the pricey end of things.
As to whether the various versions could host more foes at a time, I cannot say. Any version I've seen has always had roughly the same number of beasts for a given point--and I say this as someone who's played it at least 12 times, and seen quite a few sections of it played at least three or four times, on various systems. The only time I think it would matter would be the final fight, where you get spammed with enemies, but even then, I'm not slightly concerned with how many are on screen, I'm just concerned with how many I can kill to prevent them from killing me while I deal with the Archdemon.