Sony Not Planning on Doing Too Many Remaster Ports

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Big_Boss_Mantis

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May 28, 2012
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youji itami said:
Snip

Actually they would need the GPU as well for 'full' BC and that is for PS3 BC only for PS2 BC would require the all in 1 SoC from the PS2 slim so that's 3 chips which would require a larger motherboard and a beefier power supply plus an enlarged case.

It all adds up quickly and there is no guarantee that even if Sony were able to keep the price down to 'only' $500 with BC that it would sell anywhere near as well as the PS4 currently is.
Well I didn't say it was "easy"... I meant that it sounds manageable. I bet they could find a way for the PS4's GPU emulate the PS3's, since it is better (to my recollection, the PS3's GPU wasn't known to be that great, with the Cell helping out with the graphics in the more demanding games, like the Naughty Dog's ones) and they would have a shit-ton of RAM available.
The CELL architecture seems like a beast to emulate but, to my knowleadge (as a layman), the rest of the PS3 doesn't share the same complexity. And the PS3 seems to emulate PS2 fine, even the newer models without the emotion engine.
And you don't NEED to have everything working at the same time... Shutdown the CELL when you are playing PS4 games. No problem with overheating, no need for more power supply.

Sony has been working with that hardware for nearly 10 years. They COULD have figured a way around these problems. And I, personally (as a layman, again) think they could have made it happen cost efficiently.

They ditched backwards compatibility because, in the end of the day, they figured ou that it was not interesting for the market.
They DON'T want you to play the games that you already paid for. They want you to buy new ones, or pay again to play the same games (remastered, or via PS Now, or Nintendo's Virtual Console)
There is little profit to be made from backwards compatibility (since great old games are dirt cheap and constantly offer hours of fully-fledged experiences), and the industry finally figured that out, unfortunately...
 

youji itami

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Big_Boss_Mantis said:
youji itami said:
Snip

Actually they would need the GPU as well for 'full' BC and that is for PS3 BC only for PS2 BC would require the all in 1 SoC from the PS2 slim so that's 3 chips which would require a larger motherboard and a beefier power supply plus an enlarged case.

It all adds up quickly and there is no guarantee that even if Sony were able to keep the price down to 'only' $500 with BC that it would sell anywhere near as well as the PS4 currently is.
Well I didn't say it was "easy"... I meant that it sounds manageable. I bet they could find a way for the PS4's GPU emulate the PS3's, since it is better (to my recollection, the PS3's GPU wasn't known to be that great, with the Cell helping out with the graphics in the more demanding games, like the Naughty Dog's ones) and they would have a shit-ton of RAM available.
The CELL architecture seems like a beast to emulate but, to my knowleadge (as a layman), the rest of the PS3 doesn't share the same complexity. And the PS3 seems to emulate PS2 fine, even the newer models without the emotion engine.
And you don't NEED to have everything working at the same time... Shutdown the CELL when you are playing PS4 games. No problem with overheating, no need for more power supply.


Sony has been working with that hardware for nearly 10 years. They COULD have figured a way around these problems. And I, personally (as a layman, again) think they could have made it happen cost efficiently.

They ditched backwards compatibility because, in the end of the day, they figured ou that it was not interesting for the market.
They DON'T want you to play the games that you already paid for. They want you to buy new ones, or pay again to play the same games (remastered, or via PS Now, or Nintendo's Virtual Console)
There is little profit to be made from backwards compatibility (since great old games are dirt cheap and constantly offer hours of fully-fledged experiences), and the industry finally figured that out, unfortunately...


The PS3 never emulated the PS2 the first PS3's had PS2's in them (go look at the BC PS3's on ifixit it shows 4 big chips 2 for the PS3 and 2 for the PS2).

There is no x86 CPU that can emulate the CELL accurate emulation is hard.

This article from 2011 shows that even top of line tech can not accurately emulate a SNES! (http://arstechnica.com/gaming/2011/08/accuracy-takes-power-one-mans-3ghz-quest-to-build-a-perfect-snes-emulator/)
 

SilverUchiha

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Big_Boss_Mantis said:
*snipped*
So yeah, stop making excuses for them.
whoa, Whoa, WHOA! Slow down there. I was not making excuses for Sony. I was merely bringing the same bullshit EVERYONE brings up whenever I shit on Sony for not offering options of backwards compatibility. I may not understand the technology behind it 100%, but it isn't a stretch to say that this isn't just an excuse, but within the realm of possibility that it isn't a feasible thing for Sony to do.

That being said, don't assume I'm defending Sony by any means. As I said before, I refuse to buy a PS4 BECAUSE of the lack of backwards compatibility. The lack of effort in trying to make it work or picking more compatible technology to make it work, it doesn't matter the reason. I agree with you that Sony is a collective asshole in this sense. But please don't offend me by assuming I'm making excuses for them and calling it good. The fact I'm holding onto my original PS3 (with the backwards compatibility) and outright refusing to by the PS4 (or XBone for that matter) should tell you I'm in the same boat as you where I'd be willing to pay a significant amount more for a PS4 IF and ONLY IF they could make full-backwards compatibility a thing.