Yeah, I'd normally be happy to grab a pitchfork and torch, but I'm guessing you've hit the nail on the head. I'd bet that there just wasn't the level of use of this app to justify putting any resources towards updating or even just maintaining it. I used to boot it up before work back when I first bought my PS3, but it's been a least a good year or more since I've accessed the app. A pity it wasn't something you could set to automatically run when your system was idle (or if it was I didn't see the option).GenGenners said:Geez guys, calm down.
You're all spoiling for a fight. Try reading the details before screaming about the devil.
The update removes Life With Playstation, which is primarily a combined world news/lounge app thing which is fairly useless and never gets used. Folding@home itself is a secondary client hidden away as a setting inside Life With Playstation. It used to be it's own completely separate client on the XMB until it was merged with Life With Playstation.
Stop crying about corporate evil. Sony's decision is to remove the redundant and barely used Life With Playstation. It's just a tragic chance of fate that Folding@home also happens to be located in the same place.
Separating the two clients, removing Life With Playstation, then re-doing and relauching Folding@home would probably require a few extra resources which, over half a decade after launch, probably wouldn't be worth it at this point.
Now stop pointing fingers. It's not the evil you think it is.
Oh... you took the wind out of the saild for the HMS ***** about Sony.GenGenners said:Geez guys, calm down.
You're all spoiling for a fight. Try reading the details before screaming about the devil.
The update removes Life With Playstation, which is primarily a combined world news/lounge app thing which is fairly useless and never gets used. Folding@home itself is a secondary client hidden away as a setting inside Life With Playstation. It used to be it's own completely separate client on the XMB until it was merged with Life With Playstation.
Stop crying about corporate evil. Sony's decision is to remove the redundant and barely used Life With Playstation. It's just a tragic chance of fate that Folding@home also happens to be located in the same place.
Separating the two clients, removing Life With Playstation, then re-doing and relauching Folding@home would probably require a few extra resources which, over half a decade after launch, probably wouldn't be worth it at this point.
Now stop pointing fingers. It's not the evil you think it is.
But why remove anything? - why doesn't Sony let US, you know, it's customers decide if we want to keep the features, even if they'll never be updated. That basic choice is being denied, on a system that we paid for, our property. Do console manufacturer's even understand the concept of ownership!GenGenners said:Geez guys, calm down.
You're all spoiling for a fight. Try reading the details before screaming about the devil.
The update removes Life With Playstation, which is primarily a combined world news/lounge app thing which is fairly useless and never gets used. Folding@home itself is a secondary client hidden away as a setting inside Life With Playstation. It used to be it's own completely separate client on the XMB until it was merged with Life With Playstation.
Stop crying about corporate evil. Sony's decision is to remove the redundant and barely used Life With Playstation. It's just a tragic chance of fate that Folding@home also happens to be located in the same place.
Separating the two clients, removing Life With Playstation, then re-doing and relauching Folding@home would probably require a few extra resources which, over half a decade after launch, probably wouldn't be worth it at this point.
Now stop pointing fingers. It's not the evil you think it is.
They certainly do.surg3n said:But why remove anything? - why doesn't Sony let US, you know, it's customers decide if we want to keep the features, even if they'll never be updated. That basic choice is being denied, on a system that we paid for, our property. Do console manufacturer's even understand the concept of ownership!
It was the customer's choice. The vast majority of people chose not to use it, so it's getting pulled.surg3n said:But why remove anything? - why doesn't Sony let US, you know, it's customers decide if we want to keep the features, even if they'll never be updated.
No serious folder will use GPUs to get lots of PPD. Just simply way too inefficient performance per watt. The thing to use are 4 CPU AMD G34 based opteron systems. Max of 64 cores in a single machine and the possibility for well over 1 million (yes, a thousand times more than a PS3) points per day. Next best thing are single i7 systems (for price/perf).Griffolion said:He is talking about the GPU accelerated client that can be used on PC's. It uses the massively parallel capabilities of GPU processors to get some crazy PPD (points per day). There are entire sites and sections of magazines dedicated to looking at which GPU will give you the most PPD for power efficiency etc. A person serious about folding will get three or four of these in one PC and just have them running 24/7. The PS3 merely makes use of it's processor, which, while powerful, can't come close to touching a GPU accelerated setup.Mistermixmaster said:That's a shame, I just heard about this folding thing for the first time yesterday, and now it's going away? =/
What? I'm just gonna quote this link [http://folding.stanford.edu/English/FAQ-Press#ntoc21] that was in this article here. "There are several aspects which makes the PS3 well suited for this task. First, its main processor - the Cell Processor - is very powerful. In fact, we get a 20x speed increase over PC's. That's not 20%, but 20x, i.e. a 2,000% increase over a typical PC."Kahani said:A PS3 can't touch a modern PC for folding (I think a PS3 will get around 1000 points per day, while my two year old PC can manage over 50,000)
Either your 'old' PC is a processing-monster, or the site lies about the PS3 processor. I dunno.
This is what I was thinking the whole time I was reading down through the comments.GenGenners said:Geez guys, calm down.
You're all spoiling for a fight. Try reading the details before screaming about the devil.
The update removes Life With Playstation, which is primarily a combined world news/lounge app thing which is fairly useless and never gets used. Folding@home itself is a secondary client hidden away as a setting inside Life With Playstation. It used to be it's own completely separate client on the XMB until it was merged with Life With Playstation.
Stop crying about corporate evil. Sony's decision is to remove the redundant and barely used Life With Playstation. It's just a tragic chance of fate that Folding@home also happens to be located in the same place.
Separating the two clients, removing Life With Playstation, then re-doing and relauching Folding@home would probably require a few extra resources which, over half a decade after launch, probably wouldn't be worth it at this point.
Now stop pointing fingers. It's not the evil you think it is.
Or the PS3 is 6 years old. I see Griffolion already explained, but basically the PS3 was impressive when it first came out because it was essentially a multicore CPU/GPU hybrid, at a time when F@H was mostly limited to single core CPU folding on PCs. But now with an improved folding client, multicore CPUs everywhere and GPU folding (although admittedly only on nVidia), the PS3 isn't anywhere near as good.Mistermixmaster said:What? I'm just gonna quote this link [http://folding.stanford.edu/English/FAQ-Press#ntoc21] that was in this article here. "There are several aspects which makes the PS3 well suited for this task. First, its main processor - the Cell Processor - is very powerful. In fact, we get a 20x speed increase over PC's. That's not 20%, but 20x, i.e. a 2,000% increase over a typical PC."
Either your 'old' PC is a processing-monster, or the site lies about the PS3 processor. I dunno.
Yeah, they talk about this a bit in some of their documentation about how they assign points to different things. CPUs are flexible and GPUs are fast, so there could definitely be a place for something that has advantages of both. The problem is simply that the PS3 is old, and a modern CPU can do better even without those advantages. A new Cell processor could well be a folding force to be reckoned with, but the one in the PS3 just isn't any more.Richard A. Kiernan said:I think that the Cell processor, despite its limitations, is still more flexible than a given GPU even with GPGPU programming techniques. It's more difficult to program for GPU streams than it is to program for a general-purpose processor, even a highly asymmetrical one.
I see where you're going wrong there. Very few people are serious folders who base their computer purchases on what will get lots of points on an obscure bit of distributed computing. For the vast majority of us who simply feel like donating a bit of time to a good cause, GPU folding can be a very productive part of that without any worry about whether we're getting the best possible points/Watt.Alatar The Red said:No serious folder
Well Griffolion was talking about serious folders. Or that's at least what I thought when he said this:Kahani said:I see where you're going wrong there. Very few people are serious folders who base their computer purchases on what will get lots of points on an obscure bit of distributed computing. For the vast majority of us who simply feel like donating a bit of time to a good cause, GPU folding can be a very productive part of that without any worry about whether we're getting the best possible points/Watt.
So I was just kind of replying to him. I absolutely know that it's a really small majority that will buy systems based on F@H. Even I don't do that, my rig is for benching with dry ice and LN2 mostly. Gaming too. I just like to help with F@H from time to time.A person serious about folding will get three or four of these in one PC and just have them running 24/7.
What you have there is Sony are removing a section from the PS3 menu ergo we assume 'everything' under that section is being removed, no where does it confirm that folding@home isn't being moved to a different sub menu or being made available for download for those that want to run it, speaking of which, of those that are de crying this menu juggling (and until we get confirmation otherwise, that's all it is) how many of you have actually spent any time running folding@home on their PS3?The 4.30 firmware update will remove the Life with PlayStation section from the dashboard, which houses the Folding@home client.
Good point, for all we know they might be making it a seperate thing.Laughing Man said:I am sitting here pushing the massive red overreaction button I have taped to my computer screen, and guess what it's working, the over reaction is happening.
Re read the report
What you have there is Sony are removing a section from the PS3 menu ergo we assume 'everything' under that section is being removed, no where does it confirm that folding@home isn't being moved to a different sub menu or being made available for download for those that want to run it, speaking of which, of those that are de crying this menu juggling (and until we get confirmation otherwise, that's all it is) how many of you have actually spent any time running folding@home on their PS3?The 4.30 firmware update will remove the Life with PlayStation section from the dashboard, which houses the Folding@home client.
The gist of these apps is that they start with a protein chain then use the basic laws of motion to give each atom an acceleration and hence a velocity. Even a small protein has a thousand atoms in it, so a thousand atoms to calculate every interaction with each other and potentially some solution they are disolved in to get a force, to get an acceleration, to get a speed, to get a position. All these calculations need to be refreshed every million billionth (1/1,000,000,000,000,000) of a second. Hence, massive computing requirements.kburns10 said:I only used this application once or twice. I never fully understood how it worked, but it sounds like it helped a lot with research at Stanford. Like others, I gotta believe there was a reasoning behind doing this. The article made it sound like a good amount of data was already collected through this. Maybe there is no more need for it?
It's been on PC for ages, it just happened to hop on PS3 with special visuals.bliebblob said:Hmm there has to be a good reason for this...
Either way they could always try moving the project to pc's. If they adapt it to also act as a continuous performance check, both parties get something out of it.
I expect it's not used by many people, anymore, and maybe the costs they pay for the weather and global news outweighs the user base.Tanis said:Sony, why?
Doesn't cost you anything, does it?
Also:
There's a REALLY REALLY horrible joke I could make...but I forgot what it was.