Yep, which is my point. They could pretty much put one in everyone's hands. Even if Sony lost many millions on the manufacture, with an install base that big they would make it back and then some through the sales of games and software, especially if they didn't inflate the prices to a crazy degree.orangeapples said:$20 for a Vita? Yeah, I'd buy it. I imagine it would be sold out by the time doors opened.Therumancer said:Hmmm, well, it's not really a catch-22 thing. Sony itself can increase their install base by lowering the cost of the hardware. Like it or not it's very pricy. If they say decided to move the hardware for $20 or whatever they would take a huge loss on the hardware sales but would also obtain the install base dramatically and be able to make up the losses through it's share of games using it.
That's generally not how the industry, especially Sony, thinks. They want to make a tidy profit on the hardware, and then make even more profit by selling the games and services for as much money as the market can bear without snapping. They don't seem to get that people nowadays aren't anxious to pay top dollar for the right to give them more money.
Of course at the same time I don't actually expect anyone to simply be content with making a tidy profit at the end of the day. It's all about pure greed, and monster profits. Right now you could make a decent amount of money by virtually giving away hardware, and selling AAA level games fairly cheaply and relying on volume sales. It's just not enough money to satisfy your average corperate greed monster. As a result you see two avenues of development, one of which is to make everything high quality and super expensive, the other is to make everything low quality and cheap. Rather than lowering their prices and profit expectations your seeing a lot of big game developers, publishers, and even hardware manufacturers turning towards apps and cell phone games and such and churning out shovelware. In all likelyhood Sony would quit the gaming arena, abandon hardware manufacture, and do nothing but churn out apps, before actually settling for lower profit expectations and giving away more for less, going for volume sales with quality goods.