Mornelithe said:
1) Move is an innovation on the PS2's Eyetoy.
2) Blu Ray's an innovation in storage capacity (whether you agree with it's uses thus far, is irrelevant, you don't get to decide what constitutes innovative or not)
3) Home is an innovation on SoE's Second Life
4) The Cell Processor is an innovation on microprocessor technology
People trip over themselves to denounce Sony when they try to talk about their position in the industry. Seems kind of childish and stupid. Don't we _want_ companies taking risks and going in a new direction? Core gamer fanboy's may stomp all over Nintendo for their transgressions, but the fact is the Wii was an innovation (on pre-existing Motion Control tech, that arguably started with other companies), took things in a new direction and was successful.
Personally, I agree, Sony's broken allot of new ground since entering the video games industry. And for the better, imo.
1) No, Move is nothing like the EyeToy. The EyeToy's big draw was that it didn't require a controller. Move does require a controller. The Move is a blatant ripo-... sorry, 'improvement' of Nintendo's Nunchuk system. They can claim that it's based on the EyeToy, but I have two questions: Why is it NOTHING like the EyeToy, and why would they create a new product based on the EyeToy, considering how it was a
complete failure.
2) Sony didn't invent the Blu-Ray, they just put it in their consoles. Which could be argued for innovation, I suppose.
3) Home was also a failure, wasn't it? I'm not too versed in Playstation Home, so you'll have to excuse me if I'm incorrect. Last I heard, next to nobody used Home on a regular basis.
4) Granted.
I completely agree that innovation is a vital part of keeping this industry growing, but really? The Move is not an innovation, no matter how you look at it. Sony is very much playing "Me Too!"
At least at this point. In the past they've made some dangerous leaps (I.E. introducing CD-ROM consoles, and adding Blu-Ray (since their machine would have been all but obsolete otherwise)) that have paid off, but Move... making the argument that it's based on the EyeToy is an interesting possibility, however unlikely it is.
I would think that Project Natal, or Milo, or whatever Microsoft is calling their motion gaming platform would be a closer relation to the EyeToy.