Yesterday I got Painkiller: Black Edition of GOG. I had played it before, but gave up at the third or second boss because the game kept crashing during the fight. Whilst playing it again I've enjoyed the action and learned to enjoy the first weapon's alternate fire mode which bugged me in the past and also learned to use tarot cards, which I somehow managed to miss completely on my first playthrough until well after completing a couple of chapters. It still kinda bugs me that in the 'berserker' mode which you enter upon collecting enough souls the attack seems to be the same as the default attack of the shotgun weapon. When I turned into berserker with stake gun out, I expected the attack to be different. I wish there were some multiplayer servers available. The game crashed after the first boss's health dropped to 25% and I ragequit.
Other than that I'm still playing Mount & Blade's Multiplayer as an expy of Saber from Fate/Stay Night. I feel like I've gotten a bit better with two-handed slashing weapons, particularly with eliminating a charging mounted enemy. In exchange, it seems that I've forgotten how to use a lance on horseback which is a shape since I prefer to ride on the white horse who is fast but not best for charging. Also, I thought, I had learned to parry sufficiently well, but last few games beg to differ. Oh, and my ranged weapons results seem to randomly vary from amazing to unbelievably poor. Lat thing: I've tried Bear Force (Star Wars MP mod), but got kicked from the only available server in a manner of minutes and haven't been able to find it since.
I've also started a new Xenonauts game(Veteran, Iron man, Community edition + some mods, including Lore and Garrison Duty) and after a couple of months I had to double-check that I was indeed on Veteran, because the success rate with interceptions and ground missions seems to be much higher than previously. That said, average casualty number for my Xenonauts on ground missions is around 1.7. What I didn't enjoy is the apparent lack of option to rename your base, because I wanted my base names to be themed alphabetically but named my second base Bravo instead of Border. Also, even though I've installed some mods specifically to bring more variety to ground mission maps, almost all ground missions I've played so far in this game, were on maps that I've seen in previous 5-4 games.
Last game I've tried recently is 'see if you can push to a remote git branch without accidentally deleting it'. I lost it and I didn't enjoy it.
Other than that I'm still playing Mount & Blade's Multiplayer as an expy of Saber from Fate/Stay Night. I feel like I've gotten a bit better with two-handed slashing weapons, particularly with eliminating a charging mounted enemy. In exchange, it seems that I've forgotten how to use a lance on horseback which is a shape since I prefer to ride on the white horse who is fast but not best for charging. Also, I thought, I had learned to parry sufficiently well, but last few games beg to differ. Oh, and my ranged weapons results seem to randomly vary from amazing to unbelievably poor. Lat thing: I've tried Bear Force (Star Wars MP mod), but got kicked from the only available server in a manner of minutes and haven't been able to find it since.
I've also started a new Xenonauts game(Veteran, Iron man, Community edition + some mods, including Lore and Garrison Duty) and after a couple of months I had to double-check that I was indeed on Veteran, because the success rate with interceptions and ground missions seems to be much higher than previously. That said, average casualty number for my Xenonauts on ground missions is around 1.7. What I didn't enjoy is the apparent lack of option to rename your base, because I wanted my base names to be themed alphabetically but named my second base Bravo instead of Border. Also, even though I've installed some mods specifically to bring more variety to ground mission maps, almost all ground missions I've played so far in this game, were on maps that I've seen in previous 5-4 games.
Last game I've tried recently is 'see if you can push to a remote git branch without accidentally deleting it'. I lost it and I didn't enjoy it.