MammothBlade said:
If there is warfare in space in the future, how do you reckon it will turn out?
Firstly, most unguided projectile and beam weapons will likely become useless outside relative short-medium range as ships will be warned well in advance to take evasive manoeuvres, and the unguided weapon cannot adjust its trajectory. Railguns and ion cannons might be used for attacking static targets, though. Drones would become a lot more important, as they close the distance and fire at an effective distance.
As for the types of spacecraft, unless effective shielding is developed, slow, large vessels could be at a massive disadvantage because of their large signature. Perhaps stealth would be a lot more important, as in space the person who gets the first shot will likely win due to the lack of effective protection. In space a piece of debris can be lethal. Spacecraft as they are now can't afford to take deliberate hits.
Also, are there any works of science fiction which cover space combat "realistically"?
Keep in mind, lasers don't work in real life like they do in star wars.
A military-grade laser is going to travel at the speed of light... that's about 300,000 kilometers per second, which is a hair shorter than the distance between the Earth and the moon.
If you're within 300,000 kilometers of the enemy, you're still going to hit basically instantly. Even if you're 600,000 kilometers away, it would only take 2 seconds for your laser to reach its target. That just isn't enough time for someone to "see" your weapon fire, process it and evade. To even "see" incoming laser-fire you would need sensors capable of sending data faster-than-light, which is a feat in and of itself.
Assuming you know your target's speed, acceleration and trajectory... and had suitably advanced computing power, it isn't hard to hit with a laser. You can be 1,000,000 kilometers away and it'd still take just a hair over 4 seconds to reach the target. Granted, if they know you're there and are actively maneuvering like they should, it would be quite tough at that range. I'd prefer missiles from that far out, myself. Keep lasers for 1 or 2 light-second distances where they can't wiggle away from them >
Railguns really depend on the level of technology, but they're going to be slower than lasers. Let's say you can accelerate your projectile to 0.40c (40% of light speed). You'd need to be a lot closer to ensure a hit. I wouldn't get too far beyond 1.5 light-seconds myself, and preferably closer than that.
Of course, different weapons have different strengths. Lasers are good because they are fast. However, their entire damage is from heat and radiation, which *can* be defended against by something as simple as meta-materials in your armor and/or advanced armor coatings. They won't nullify them, but they should help some. Railguns on the other hand... those are kinetic weapons. They are slower than laser-fire, but they carry *massive* amounts of kinetic energy, and will also penetrate. If they get past the outer armor/shielding/whatnot, they are going to pierce deep into your ship, kill your crew and/or potentially damage critical systems.
Missiles are another option, but that greatly depends on the propulsion involved. If you can get them going fast enough, you can just start lobbing them at the other guy from a couple million kilometers away. They may take a 30 seconds to a couple minutes to reach the target, but missiles can have massive range, and can guide themselves to help negate enemy maneuvering. Of course, missiles *can* be intercepted by point-defense guns. That's really their main drawback. But then you can potentially screw with the point-defense guns by using electronic warfare, sensor decoys and so on. Missiles are also neat because they can potentially be loaded with a variety of munitions.
Take missiles in the Honorverse (excellent sci-fi book series by the way. I'll toss up a link at the end of the post). The preferred anti-ship missiles in the Honorverse are lobbed from around a couple million kilometers away, and when they get close (I think it's like 200,000 - 300,000 kilometers), they rotate their warhead to face the enemy ship and use a nuclear explosion to power a shotgun-blast of x-ray lasers that actually do the killing. They like these because they cut down the time the enemy ship's point-defense has to shoot down the missiles, since they explode at a distance, instead of requiring a direct hit.
Maneuvering is extremely important too, specifically acceleration. If the other guy gets the acceleration advantage, they will *always* be able to intercept you and maneuver along your trajectory in a way that is beneficial to them.
Anyway, if you're interested in a more realistic form of sci-fi space combat (more realistic than Star Wars, Star Trek or Warhammer 40,000 at least), I really do recommend the Honor Harrington books by David Weber. The first two in the series are up, in full, on the publisher's website for free. You can't beat free
http://www.baen.com/library/067157793x/067157793x.htm