Canadish said:
More turn-based strategy titles on the way? And with a splash of 40k in the mix? Someone pinch me, I think I'm dreaming.
Since when do nice things happen in the game industry?
Looking forward to some more info on this one. I've got the original board game, but I'm curious if there are going to be some edits to the "rules" for the video game. Table-top matches tended to be very one-sided depending on the objective and you could usually guess who would win before you started I found.
I'm starting to think I might need to send Fireaxis some hamper baskets if this trend keeps up.
captcha: Creepy crawlers
How appropriate.
Not always the case. It all depends on differant things for differant armies. Tyranids need to be in close combat by turn 3 at the latest, Eldar and Dark Eldar need to go first and have a good round of shooting, Tau...Tau just lose all the time, Imperial Guard need to be placed on the board for them to win though.
As for how the rules would work in game it would be nasty. Even if a Genestealer got close it would have a 50% chance of missing its attacks, a 50% chance of not wounding with those it did hit and finally those wound would be negleted 5 times out of 6.
The terminators on the other hand would hit 70% with shooting, wound 50% and then those wound would pierce the armour of the Genestealers.
OT: I'm excited for this, hell I saw "Space Hulk" and jumped right in to see what was what.