Space Ship Anyone?

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Zer_

Rocket Scientist
Feb 7, 2008
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YARRR!

Enjoy.



Yes it's a Work In Progress. Not sure how this forum deals with showcasing a 3D Mesh but yeah. I'm not a professional modeler by any means, I'm just learning as I go along.

EDIT: Fixed image tags. It has since been modified slightly, looks way cool. Gonna do another render while I sleep. Occlusion renders take a half hour to render. :S
 

Steeveeo

New member
Sep 2, 2008
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Noiyce!

I bet that would look frikking awesome as a Homeworld 2 battleship replacement.

BTW, I may PM you later, my friend is making a space mod for Battlezone 2 (look it up, fun game), and he may need a model or two ;)

Got a polycount?
 

Zer_

Rocket Scientist
Feb 7, 2008
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It is set in the Homeworld universe. The big protruding thing at the front end of it is actually an Ion Cannon. The two mounted gun turrets are actually Ion Turrets, although they actually use the same energy from the main cannon, it is simply routed to the turrets. The ship can't fire both the turrets and the main cannon as a result, but it does make her more versatile. :)

I'll be adding some Kinetic gun turrets as soon as I come up with a good design for them. I was thinking of making her something in between the Destroyer and Frigate class. Like a Light Cruiser or something. The large structure on the sides of the front of the ship house a total of 4 Torpedo launchers. Of course the back nacelles are the engines.

EDIT: Not sure how many polys it is, It's around 3000+ that much I know. This thing will get some detailing.
 

Vortigar

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Nov 8, 2007
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Homeworld?

Looks like a Thunderhawk gunship (WH 40K) crossed with something from Starship Troopers.

Love the gun-shape of the thing though. I was never too fond of having the bridge atop of the ship from a practical point of view, they still look cool though.

Nice design.
 

Reaperman Wompa

New member
Aug 6, 2008
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It's purdy...

Nice work.

Edit: though to nitpick, anything coming at that thing from it's side or below could absolutely destroy it.
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Looks oddly familiar, maybe I'm just imagining things though. Looks pretty cool though. Wouldn't pick it as my flagship but it'd definetly have a place in my fleet.
 

Galletea

Inexplicably Awesome
Sep 27, 2008
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Yes please. I'll take three. But they need to be purple with silver trim. To match my headphones you see.
Silliness aside, it's looking pretty sweet.
 

Calobi

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Dec 29, 2007
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Reminded me of Spore for a second there. Then I looked again and realized it wasn't.
 

xitel

Assume That I Hate You.
Aug 13, 2008
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Well, while I want to first point out that this is better by leaps and bounds than anything I could do, I will say that the turret seems a little off. The rest of the ship is very simple and streamlined, but the turret seems a bit of. I don't know why, and I probably am in no position to judge. Overall, its good. Simple, but original.
 

Zer_

Rocket Scientist
Feb 7, 2008
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Landslide said:
What'd you model and/or render it in?
Maya. :eek:

More delicious renders. I opted to change the 2 main cannons to dual kinetics. I also mounted 2 small flak cannons on top of the engine pods.

The two sidepod like structures at the front of the vessel houses a total of 6 Plasma Bomb launchers to add that extra punch.

Armaments:

- 1 Heavy Ion Cannon
- 5 Dual Heavy Kinetic Cannon Turrets
- 2 Fast Tracking Flak Turrets
- 6 Heavy Plasma Bomb Launchers

The ship was designed to offer superior firepower in a smaller package. She is a Destroyer Class hull. The Ion Cannon is about the same firepower as a single Ion Cannon turret that is found on the Hiigaran Battlecruiser.

The Destroyer is designed with immense forward firepower. Anything caught in front of this ship won't last long. When firing all forward weapons she puts out much more firepower then the Hiigaran Destroyer. The vessel's Flak cannons cover the side and rear vectors of the vessel, although the front is still left vulnerable. This is alleviated by implementing more of these destroyers into the same attack group.





Also, I've added 2 Plasma Bomb Launchers since these renders. Basically they are located on the lower part of the Bomb Launcher pods, looks nicer.
 

Hunde Des Krieg

New member
Sep 30, 2008
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Better than anything I could do with a 3d render program, but my free handing is quite good for designing ships and guns and such, been practicing my whole life. Don't have a scanner though so no one gets to see.
 

Zer_

Rocket Scientist
Feb 7, 2008
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The walls are there for the Occlusion render to show properly. In Maya, occlusion renders are done on a white background. Sometimes it can cause the vessel to appear to bright on the white background.