Although the RP forum here is awesome I think we're missing a good old fashioned, non-liscenced, co-operative story so I thought I'd step in to fill the gap. This will be a very casual RP experience with a focus on storytelling, humour and sharp dialogue. Combat will be a rarity and it'll be your wits and your wit that gets through the game's trials. There's no need to make a character profile or anything just get writing. PM me if you have any questions.
Ladies and Gentlemen. May I present to you.... Spayce Race!
The year is 1467 AU (Amino Ugg) and the world prospers. As the every nation is swept by the greatest technological revolution ever seen, no continent is more blessed than Greater Frogmouth.
Humans and Orks, once arch enemies, have been brought together in an uneasy truce. United not by steel. Not by gold. But by steam.
Both the Kingdom of Forevria (originally named by Empress Olivia who was famous for her lack of subtly, that and her habit of bathing in her own urine) and the Orkish People's Union quickly realised that victory over the other would be decided not by who could hit the other over the head with a rock the quickest (which greatly disappointed the Orks as they have a certain natural advantage when it comes to these things) but by who could develop the best locomotive carriage or the most efficient flying machine. Killing your enemy, raping his women and subjugating his people is one thing, but if you really want to embarrass someone, you make him buy your brand of trouser press.
But all is not well in Greater Frogmouth. Though on the surface, peace reigns, underneath dark deeds are afoot (or afeet, there are more than one of them). Both the Kingdom of Forevria and the OPU has set their sights on the greatest achievement imaginable, the final frontier. Space.
It's the ultimate race for the ultimate bragging rights and both sides will stop at nothing. The Spayce Race is on.
A little bit about Greater Frogmouth
Greater Frogmouth is one of the largest continents on the planet. Second only, ironically, to Lesser Frogmouth, (but most sensible people agree Lesser Frogmouth doesn't count because it's mainly snow and ice and populated entirely by creatures with far too many teeth and people who don't speak the right language) It's a generally temperate place. It's main export used to be potatoes but now, thanks to the great industrial revolution, it's now oven chips.
The continent's west coat is split into two, roughly equal (with the emphasis on rough. Wars have been fought over errant hedges) parts. The kingdom rules the north west segment while the OPU claims the south west. The two nation's capitals (Tonage and Blokgrok respectively) are connected to each other via the great railway, which stops in many towns in between. The border between the two countries is constantly manned by armed guards (who presumably take part in the biggest staring competition ever on a daily basis) and although members of both species can travel into each country at will it isn't recommended unless said traveler has a taste for merciless beatings.
The east side of the continent is mostly farmland with the occasional mountain strewn about the place to liven things up. It's largely accepted that even if the eastern regions weren't overrun with bandits and cannibal tribes, there'd be nothing there to see anyway.
A little bit about the people (and peoples)
Humans
Humans are, let's face it, everywhere. They breed like rabbits, then they eat all the rabbits, then they breed some more. While not the hardiest of creatures (they are, when you think about it, disconcertingly squishy) their large numbers and pure self serving ruthlessness have made them the most successful species on the planet.
While Forevria is technically a kingdom it isn't ruled by the Royal family. The current monarch King Charlesworth is known less for his wise rule and more for residing in a part of the genepool so shallow babies would have trouble drowning in it. The nation is controlled by one of two political parties. The values party, who believe in letting industry do whatever it pleases, putting their own welfare above everything else, antagonising the poor and most importantly, that they're the people who deserve to be in charge. The other party is the Libertine party, who agree on all of those points except the last one. No one actually knows which party is in charge.
Orks
Orks aren't, as was previously believed, naturally stupid. They're actually quite clever. Unfortunately being born with skin as tough as leather, jaws that can bite through sheet metal and nice, big, muscular forearms (which are perfect for say... lifting rocks. Then throwing rocks. At people) means they generally didn't 'have' to do much thinking. When the various wars with the humans (there were three wars, known respectively as 'the great war', 'the totally great war' and the '"I don't know. It was ok I guess" war') nearly drove them to extinction the Orks had to stop thinking with their forearms. It turns so bad they weren't so bad at it and it quickly became apparent that the Ork's had a natural affinity for mechanics.
The Ork's traditionally relied on a tribal system of government which ensured the strongest and most vicious Orks were in charge. After deciding such a system was old fashioned and not representative of the needs and wants of the modern Ork, they replaced the tribal system with a method of government so complex no one really understands how it works. Thus ensuring their leaders are now not only the strongest and most vicious, but also the most cunning. So far they seem satisfied with the system.
Ladies and Gentlemen. May I present to you.... Spayce Race!
The year is 1467 AU (Amino Ugg) and the world prospers. As the every nation is swept by the greatest technological revolution ever seen, no continent is more blessed than Greater Frogmouth.
Humans and Orks, once arch enemies, have been brought together in an uneasy truce. United not by steel. Not by gold. But by steam.
Both the Kingdom of Forevria (originally named by Empress Olivia who was famous for her lack of subtly, that and her habit of bathing in her own urine) and the Orkish People's Union quickly realised that victory over the other would be decided not by who could hit the other over the head with a rock the quickest (which greatly disappointed the Orks as they have a certain natural advantage when it comes to these things) but by who could develop the best locomotive carriage or the most efficient flying machine. Killing your enemy, raping his women and subjugating his people is one thing, but if you really want to embarrass someone, you make him buy your brand of trouser press.
But all is not well in Greater Frogmouth. Though on the surface, peace reigns, underneath dark deeds are afoot (or afeet, there are more than one of them). Both the Kingdom of Forevria and the OPU has set their sights on the greatest achievement imaginable, the final frontier. Space.
It's the ultimate race for the ultimate bragging rights and both sides will stop at nothing. The Spayce Race is on.
A little bit about Greater Frogmouth
Greater Frogmouth is one of the largest continents on the planet. Second only, ironically, to Lesser Frogmouth, (but most sensible people agree Lesser Frogmouth doesn't count because it's mainly snow and ice and populated entirely by creatures with far too many teeth and people who don't speak the right language) It's a generally temperate place. It's main export used to be potatoes but now, thanks to the great industrial revolution, it's now oven chips.
The continent's west coat is split into two, roughly equal (with the emphasis on rough. Wars have been fought over errant hedges) parts. The kingdom rules the north west segment while the OPU claims the south west. The two nation's capitals (Tonage and Blokgrok respectively) are connected to each other via the great railway, which stops in many towns in between. The border between the two countries is constantly manned by armed guards (who presumably take part in the biggest staring competition ever on a daily basis) and although members of both species can travel into each country at will it isn't recommended unless said traveler has a taste for merciless beatings.
The east side of the continent is mostly farmland with the occasional mountain strewn about the place to liven things up. It's largely accepted that even if the eastern regions weren't overrun with bandits and cannibal tribes, there'd be nothing there to see anyway.
A little bit about the people (and peoples)
Humans
Humans are, let's face it, everywhere. They breed like rabbits, then they eat all the rabbits, then they breed some more. While not the hardiest of creatures (they are, when you think about it, disconcertingly squishy) their large numbers and pure self serving ruthlessness have made them the most successful species on the planet.
While Forevria is technically a kingdom it isn't ruled by the Royal family. The current monarch King Charlesworth is known less for his wise rule and more for residing in a part of the genepool so shallow babies would have trouble drowning in it. The nation is controlled by one of two political parties. The values party, who believe in letting industry do whatever it pleases, putting their own welfare above everything else, antagonising the poor and most importantly, that they're the people who deserve to be in charge. The other party is the Libertine party, who agree on all of those points except the last one. No one actually knows which party is in charge.
Orks
Orks aren't, as was previously believed, naturally stupid. They're actually quite clever. Unfortunately being born with skin as tough as leather, jaws that can bite through sheet metal and nice, big, muscular forearms (which are perfect for say... lifting rocks. Then throwing rocks. At people) means they generally didn't 'have' to do much thinking. When the various wars with the humans (there were three wars, known respectively as 'the great war', 'the totally great war' and the '"I don't know. It was ok I guess" war') nearly drove them to extinction the Orks had to stop thinking with their forearms. It turns so bad they weren't so bad at it and it quickly became apparent that the Ork's had a natural affinity for mechanics.
The Ork's traditionally relied on a tribal system of government which ensured the strongest and most vicious Orks were in charge. After deciding such a system was old fashioned and not representative of the needs and wants of the modern Ork, they replaced the tribal system with a method of government so complex no one really understands how it works. Thus ensuring their leaders are now not only the strongest and most vicious, but also the most cunning. So far they seem satisfied with the system.