Despite the fact that this is the Escapist, I'm not a member of the PC master race. Additionally, I don't like Steam because you don't actually own your games and from what I've heard if you upset the powers that be, you can get your account banned and then you can no longer access the games you bought. So, I prefer to stick with my 360. And the 360 version is still too expensive.Aidinthel said:It's a bit longer than that. Steam didn't record my play time properly, but the Kotaku reviewer said it took him about 7 hours. And as I linked earlier it's half-off on Amazon right now. And from what I've heard the multiplayer isn't very good. It's really something you should buy for the single-player.trooper6 said:It seems like a fascinating story and I was really interested in it...but then I heard that the single player campaign was 4-5hours long. I'm not paying $60 for a 4-5 hour game. Yeah, I know there is multiplayer, but I don't really play multiplayer.
So...yeah, I'll wait until I can get it really cheaply.
To me it has nothing to do with being not serious as a medium in general, it`s like this useless art discussion. It`s not about the story itself, it`s about a good mix between gameplay, story, presentation and most important entertainment.ElPatron said:That's basically saying that videogames aren't serious yet.
The problem is that CoD4 had the best story I could have expected from that shooter. Nameless arab country? Stolen Russian nukes? I have seen that movie, I have read that book. However it mixed up everything really nice and justified every level I played.OldDirtyCrusty said:I`d rather experience a story like this than the usual modern war crap (cod, bf,etc)
You're saying that like if it was widely known that military shooters cause cancer.Vault101 said:I don;t often play miltiary shooters (for obvious reasons)
This. I finished the demo, and was instantly not impressed. I'd heard of all the "Trying to adapt Heart of Darkness as a videogame" talk, and, as a fan of (Though, by no means any sort of expert on, it's an amazingly complex book, Heart of Darkness, I thought I'd check it out.)SpiderJerusalem said:No, not slightly.
A pale shadow of a shadow of the original Heart of Darkness. It robs bits and pieces from both, trying to imitate the sombre tone and mood of the book, the overt viciousness of the film (towards the end), the philosophical aspects of the French plantation scenes from the Director's Cut, the colonialist criticisms of Konrad's original work and then tries to play it off as a generic pipe-shooter.
It's the laziest kind of attempt at trying to pose as a smart, edgy story, when all it does is takes the best bits from far superior sources, doesn't credit them and adds only unnecessary twists that create more plot holes and contrivances than they should.
To be fair, while Bioshock is rehashing old ideas, it's doing so to express those ideas in the context of a game, rather than exploiting the source material. It's a commentary on Objectivism, rather than hoping you'll play it and think of Atlas Shrugged. I'd say that it's the right sort of adaptation.SpiderJerusalem said:How about we praise game makers (like film makers) for crafting original, engaging stories instead of those who steal and rehash works from sources. Stuff like Bioshock, which features not a single original idea to it's name, or Spec Ops, which steals (or borrows, depending on who you ask) from Heart of Darkness and Apocalypse Now, without originality or even putting a new spin on the material. They're essentially remakes of great stories, but without the audacity or the courage to truly stand out as worthy storytelling continuations.Jay444111 said:How about we play video games with great stories instead of insult them for not being an older medium then? This kind of thinking is freaking awful and should be noted for the sane fact that people who say this kind of stuff should just be ignored by video game makers overall. I would rather have an amazing story than a amazing journey of gameplay. Mainly for the fact that we would keep getting stuff like Gears of war instead of master pieces like Bioshock.SpiderJerusalem said:Or you could just read Heart of Darkness and/or watch Apocalypse Now, which is the exact same story, only without the lousy Shyamalan-esque attempts at a twist and the poor dialog.Niska said:I just finished it this morning after playing for a few days on Suicide Mission difficulty. Honestly, Spec Ops has affected me more then any other game I have ever played. The moral, graphic decisions you are forced to make and your characters decent into madness make you feel horrible at times. The game play is bland but you play this game for the story.
Now, something like Uncharted, as corny, cheesy and by-the-adventure-genre-book it may be, they still were daring enough to take the story into new places, work with the mythology they had and craft new, interesting characters and plots. I regard them just as highly as I regard the Indiana Jones trilogy.
Using someone else's story isn't more complex. I'm waiting till we can make our own Heart of Darkness, not steal someone elses.Serving UpSmiles said:Games have been imitating books, movies for ages you know from Tolkien to saving privare ryan, it's nothing new, picking more intellectual works such as "Heart of Darkness" can only mean story telling is getting more complex.
I'm still waiting for a game based of American Psycho :L
ElPatron said:You're saying that like if it was widely known that military shooters cause cancer.Vault101 said:I don;t often play miltiary shooters (for obvious reasons)
In other words: it's not that obvious what you are trying to say.
If you're referring to me: I'm saying the gameplay is a GOW knockoff. Not the story. And that the GOW knockoff gameplay creates a disconnect between the story and the actions taken by the player.Loonerinoes said:Having finished it, I will say this: The game's gameplay is fairly standard fare for FPSes these days, with one exception - it's pretty fucking hard!
That being said the gameplay being hard is good, because the difficulty adds to what this game's gameplay primary purpose really seems to be - Spec Ops: The Line's gameplay serves primarily to tell the story.
This is extremely apparent because the more and more you play the game, the less and less you feel like killing enemies "just for teh lulz." and more and more you wind up killing enemies "because the bastards fucking had it coming!"
Does that mean the gameplay is great? On its own merits...no. But it does mean that it has absolutely terrific synergy with the story of the game. Not to mention the art...GOD! No brown/grey shooter tropes here...colors aplenty in post-apocalypstick Dubai!
To conclude - DEFINITELY give this one a playthrough if you appreciate a good story. I can't say the characterization is phenomenal since I feel like the characters primarily serve the overall story and message of the game too rather than being their own persons, but it is solid regardless.
And to those saying this is just another samey boring military FPS or GOW knock-off or whatever...ugh...you have no clue how wrong you are. GOW's story is filled with all kinds of ideals and delusions - this game's story may start on such a familiar note, but the more you play it the more you realize that it is literally about having all these ideals and delusions being stripped to the bone until by the end the only thing left is the cold hard truth about war.
So Spec Ops should automatically be praised just for being somewhat different, in that's it's grittier and edgier than most shooters? Nevermind the fact that it basically descends into a juvenile, convoluted mess rather than a truly gripping morally clouded descent into madness like the source material it aims to emulate?OldDirtyCrusty said:Forget about it. Everytime a game does something different storywise a few guys will jump out of the bush to name movie examples doing it better, more meaningfull and being the original. I`m glad if we get more good book/movie ripoffs to play instead of the crap most action games call a story. Maybe it could be a start for good mature original stories in general gaming (especially shooter are in need of those).Thandran said:Holly Batman you people are being harsh.
Except that you don't. You end up fighting americans just as much. This game grabs that obnoxious jingoistic attitude and then twists it around, in a very disturbing way.Sgt. Sykes said:I've played it for an hour or so. The story is one big WTF. So Dubai is destroyed by sand, a US army platoon has gone rogue, CIA is now hunting them and now your team has to fight EVERYONE: the Dubai citizens, the platoon and I guess the CIA as well.
Apocalypse Now? Heart of Darkness? More like MW3.
Besides we know they put the game in Dubai only so that the US teenagers can shoot more Arab people.
I know what you mean but i still don`t get why you accept it with books/movies and not with games. Was the story in Spec Ops such a bad tribute? I have no reason to really defend it since i haven`t played the game. I`m just saying that i appreciate a different story telling since it usual doesn`t make much difference which modern war game i`m playing these days. I doubt that the upcomming Medal of Honor or COD:BO2 will be different from the other ones.ElPatron said:Just like Star Wars. The space combat was completely ripped off from a WWII movie, but I didn't care. What about Harry Potter? Troll much? George Lucas and J.K. Rowling ripped off so much and combined it so well that it became a staple of their genre. It's almost like a tribute.
But sitting in front of my PC and thinking to myself that I have seen that story before is the same thing as when it happens when I am reading a book or watching a movie.
Since i haven`t played the game you could be right. Don`t know, from what i`ve heard i`m pretty sure i will like the story. You know that saying it is bad (or a turd sandwich, whatever) is just your personal opinion, right?IBlackKiteI said:
I totally agree with the part about games not being books or movies. That's why gameplay will make me push trough a game with horrible story or graphics.OldDirtyCrusty said:About COD:MW: I really liked the first but everything after that started to get a bit to crazy for my taste. After what they did with the MW2 story you`re right about the third. My personal problem was that i disliked MW2 so much (storywise) that i couldn´t really care about MW3. It felt to much like bad sience fiction. I only played it to see a bit of over the top war action and it delivered.
If you want to generalize JRPGs are always about teenage angst, the unknown hero that comes from a village who has a love interest that shuns him, emo people that are supposed to be badasses, giants swords and gravity defying haircuts.Vault101 said:snip
Id like to know then thease modern military shooters with decent single playerElPatron said:Most of the things you find "wrong" with military shooters are also things I am not very fond of. But that doesn't mean ALL military themed shooters are like that.
Tom Clancy's Ghost Recon series (not the recent ones)Vault101 said:Id like to know then thease modern military shooters with decent single player