A number of people are talking about 'tool assisted' speed runs. I'd just like to confirm - there are acouple of different types of speed runs:
1. Single Segment
A player jumps straight into the game, from the start, and heads to the end as quickly as possible. They can use game glitchs but not cheats. They cannot reload, they cannot save
2. Multi Segment
You divide the game into pieces, and work through each in order trying to get the best possible time. A good example is halflife - you play a chapter over and over and over until you feel you have your best time, then you continue from the selected times end.
3. Tool Assisted
You can save whenever you want, script key sequences, whatever you want, as long as you can link frame by frame logically start to end.
Personally, I like 1 and 2, however I've watched Super Metroid and Genesis Sonic on style 3 and they're pretty awesome.
1. Single Segment
A player jumps straight into the game, from the start, and heads to the end as quickly as possible. They can use game glitchs but not cheats. They cannot reload, they cannot save
2. Multi Segment
You divide the game into pieces, and work through each in order trying to get the best possible time. A good example is halflife - you play a chapter over and over and over until you feel you have your best time, then you continue from the selected times end.
3. Tool Assisted
You can save whenever you want, script key sequences, whatever you want, as long as you can link frame by frame logically start to end.
Personally, I like 1 and 2, however I've watched Super Metroid and Genesis Sonic on style 3 and they're pretty awesome.
Hey, congrats!!Mikeyfell said:I held the USA record for my speed run of Tales of Vesperia