Spider-Man: Edge of Time Trailer Teases Time-Travelling Spiders

Andronicus

Terror Australis
Mar 25, 2009
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j-e-f-f-e-r-s said:
Here's a hint Activision: releasing a Spiderman game every year is not going to get you a superhero game comparable to Arkham Asylum.
Throw enough shit at a wall, some of it's bound to stick.
 

Quiet Stranger

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Feb 4, 2006
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I kind of want them to make another kind of choose your story game for Spider Man (or any super hero) cause I like having the good and evil choice.
 

Jaebird

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Aug 19, 2008
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Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Unless I'm mistaken (or proven wrong), but that gameplay footage looks identical to Shattered Dimensions. Don't fix what isn't broke, I guess.
The Amazing Spider-Man didn't use webs as much, I don't think. And there has to be a falling section in every action game, it's just a law these days. That one section will, without trying, fuck me over.
Amazing Spidey had quite a lot of web-based attacks, which is suppose to be what made him different from the other three. They were listed along with every other combo I barely used in that game.
I meant in the trailer he didn't use the webs a lot. I may have just tuned out for a second but I only saw the webs once.
After watching it again, I didn't see any web-based attacks, but I'm not going to rule it out just yet. I mean, it's Spider-Man we're talking about. There will undoubtedly be some combos that have web in the animations.
 

Blueruler182

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May 21, 2010
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Jbird said:
Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Unless I'm mistaken (or proven wrong), but that gameplay footage looks identical to Shattered Dimensions. Don't fix what isn't broke, I guess.
The Amazing Spider-Man didn't use webs as much, I don't think. And there has to be a falling section in every action game, it's just a law these days. That one section will, without trying, fuck me over.
Amazing Spidey had quite a lot of web-based attacks, which is suppose to be what made him different from the other three. They were listed along with every other combo I barely used in that game.
I meant in the trailer he didn't use the webs a lot. I may have just tuned out for a second but I only saw the webs once.
After watching it again, I didn't see any web-based attacks, but I'm not going to rule it out just yet. I mean, it's Spider-Man we're talking about. There will undoubtedly be some combos that have web in the animations.
Well, yeah, but my point was that they might be able to get a more rounded combat system. They've seen the limitations of webs, what it's good and bad for, and they can move on. That's really why there being only two Spider-men looks good to me, because they've found out what works and what doesn't with the four spider-men in the last game.

I wont make any judgements just yet, but it seems like this could go really well. Hell, for their next Spider-man game they might just nail it.
 

Jaebird

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Aug 19, 2008
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Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Unless I'm mistaken (or proven wrong), but that gameplay footage looks identical to Shattered Dimensions. Don't fix what isn't broke, I guess.
The Amazing Spider-Man didn't use webs as much, I don't think. And there has to be a falling section in every action game, it's just a law these days. That one section will, without trying, fuck me over.
Amazing Spidey had quite a lot of web-based attacks, which is suppose to be what made him different from the other three. They were listed along with every other combo I barely used in that game.
I meant in the trailer he didn't use the webs a lot. I may have just tuned out for a second but I only saw the webs once.
After watching it again, I didn't see any web-based attacks, but I'm not going to rule it out just yet. I mean, it's Spider-Man we're talking about. There will undoubtedly be some combos that have web in the animations.
Well, yeah, but my point was that they might be able to get a more rounded combat system. They've seen the limitations of webs, what it's good and bad for, and they can move on. That's really why there being only two Spider-men looks good to me, because they've found out what works and what doesn't with the four spider-men in the last game.

I wont make any judgements just yet, but it seems like this could go really well. Hell, for their next Spider-man game they might just nail it.
I understand what you meant, and I agree. But I'm not positively optimistic when it comes to Spider-Man games nowadays.

Also, I forgot to mention that I agree with the fact that the stories have improved with the help of Marvel talent. Hopefully, with the help of improved gameplay, we'll see more people who've worked in comic lend their expertise in games like this.
 

Blueruler182

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May 21, 2010
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Jbird said:
Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Unless I'm mistaken (or proven wrong), but that gameplay footage looks identical to Shattered Dimensions. Don't fix what isn't broke, I guess.
The Amazing Spider-Man didn't use webs as much, I don't think. And there has to be a falling section in every action game, it's just a law these days. That one section will, without trying, fuck me over.
Amazing Spidey had quite a lot of web-based attacks, which is suppose to be what made him different from the other three. They were listed along with every other combo I barely used in that game.
I meant in the trailer he didn't use the webs a lot. I may have just tuned out for a second but I only saw the webs once.
After watching it again, I didn't see any web-based attacks, but I'm not going to rule it out just yet. I mean, it's Spider-Man we're talking about. There will undoubtedly be some combos that have web in the animations.
Well, yeah, but my point was that they might be able to get a more rounded combat system. They've seen the limitations of webs, what it's good and bad for, and they can move on. That's really why there being only two Spider-men looks good to me, because they've found out what works and what doesn't with the four spider-men in the last game.

I wont make any judgements just yet, but it seems like this could go really well. Hell, for their next Spider-man game they might just nail it.
I understand what you meant, and I agree. But I'm not positively optimistic when it comes to Spider-Man games nowadays.

Also, I forgot to mention that I agree with the fact that the stories have improved with the help of Marvel talent. Hopefully, with the help of improved gameplay, we'll see more people who've worked in comic lend their expertise in games like this.
It's always nice to see that the story is a concern for the development team. Here's hoping they get more leeway in the future, I'm positive Dan Slott and Matt Fraction would have kicked ass in their games if they didn't have to work around what the dev team wanted.
 

Jaebird

New member
Aug 19, 2008
1,298
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Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Blueruler182 said:
Jbird said:
Unless I'm mistaken (or proven wrong), but that gameplay footage looks identical to Shattered Dimensions. Don't fix what isn't broke, I guess.
The Amazing Spider-Man didn't use webs as much, I don't think. And there has to be a falling section in every action game, it's just a law these days. That one section will, without trying, fuck me over.
Amazing Spidey had quite a lot of web-based attacks, which is suppose to be what made him different from the other three. They were listed along with every other combo I barely used in that game.
I meant in the trailer he didn't use the webs a lot. I may have just tuned out for a second but I only saw the webs once.
After watching it again, I didn't see any web-based attacks, but I'm not going to rule it out just yet. I mean, it's Spider-Man we're talking about. There will undoubtedly be some combos that have web in the animations.
Well, yeah, but my point was that they might be able to get a more rounded combat system. They've seen the limitations of webs, what it's good and bad for, and they can move on. That's really why there being only two Spider-men looks good to me, because they've found out what works and what doesn't with the four spider-men in the last game.

I wont make any judgements just yet, but it seems like this could go really well. Hell, for their next Spider-man game they might just nail it.
I understand what you meant, and I agree. But I'm not positively optimistic when it comes to Spider-Man games nowadays.

Also, I forgot to mention that I agree with the fact that the stories have improved with the help of Marvel talent. Hopefully, with the help of improved gameplay, we'll see more people who've worked in comic lend their expertise in games like this.
It's always nice to see that the story is a concern for the development team. Here's hoping they get more leeway in the future, I'm positive Dan Slott and Matt Fraction would have kicked ass in their games if they didn't have to work around what the dev team wanted.
The sad part is Fraction had to write a script for a movie tie-in, which wasn't bad in itself, but not anything to worthwhile. I would give him some credit for expanding the movie's universe, though.