Splatoon Amibo's - Where's the rage?

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babinro

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The Completionist has recently posted a fairly in depth review about this games single player as posted below:
https://www.youtube.com/watch?v=FOZVAMHC7PQ

Summary of some of the reviewers points
- The single player limits you to just one weapon the whole time which is disappointing
- Single player levels feel a little repetitive on their own
- Amibos's add HOURS of unique challenge modes and time trials/limited ink runs to the game while giving player access to the other guns which change up gameplay
- Amibos's give a lot of cash per challenge to benefit online play and nearly max solo character
- Amibo's give you a mini-game to play during multiplayer wait times
- The 27 sunken scrolls build in the non-amibo part of the game disappoint is a hidden challenge because you don't really get a reward for them...but the amibo make up for this with aesthetic outfits and other benefits
- The reviewer continuously praises how much better the game is with Amibo's
- The extra content Amibo's provide "is kind of the best thing in this game"

Costs (locally)
Splatoon Game: $70.00 (amazon in stock) / $60.00 (Best Buy in stock)
Amibo 3 pack: $99.00 (amazon in stock) / $35.00 (Best Buy NOT in stock)

Where is the anti-consumer RAGE?

Amibo's were great early on when their in game benefits were mostly aesthetic in nature. Here we have a situation where the single player game is SUBSTANTIALLY improved by the Amibo's as it adds MUCH needed variety to the game play. You couldn't possibly give this game the same review score with amibo's as you would without them. They make THAT big an impact on the overall experience.

Given the cost, inaccessibility, and inconvenience of trying to obtain these amibos this practice is simply UNACCEPTABLE. This is FAR worse than any on disk DLC, day one DLC, or season pass. At least those content delivery methods are convenient, available, and not priced by supply and demand.

Yet all I'm hearing is praise. Why?

Why is Splatoon getting a pass when soo many other companies get hate for doing far less?

Full Disclosure:
I don't own a WiiU and I had no plans to buy this game before I learned about this stuff. That said, I will effectively boycott any game I am interested that pulls this kind of stunt. I've bought my share of CoD games for their single player campaign experience and if I found out that this much CONTENT was being taken away from me because of an 'optional' hard to find toy I'd be very unsatisfied with my purchase.

Edit: Looks like the most recent Jimquisition talks about this very problem as well.
[link]http://www.thejimquisition.com/2015/06/the-jimquisition-the-splatoon-straw-that-broke-amiibos-back/[/link]
 

Johnny Novgorod

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babinro said:
Yet all I'm hearing is praise. Why?

Why is Splatoon getting a pass when soo many other companies get hate for doing far less?
Nintendo fans + new first party IP in fourteen years.
 

Johnny Novgorod

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Gundam GP01 said:
Johnny Novgorod said:
babinro said:
Yet all I'm hearing is praise. Why?

Why is Splatoon getting a pass when soo many other companies get hate for doing far less?
new first party IP in fourteen years.
Xenoblade says hi. So does Wonderful 101.
(Hi) The Xeno series (gears/saga/blade) hails back to 1998; Wonderful 101 was made by a third-party studio: Platinum Games.
 

Silvanus

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Johnny Novgorod said:
(Hi) The Xeno series (gears/saga/blade) hails back to 1998; Wonderful 101 was made by a third-party studio: Platinum Games.
Xenoblade is a spiritual successor to Xeno; it's not the same IP. There's also Pushmo and Codename: STEAM.
 

Mutant1988

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All the fun of DLC combined with all the inconvenience of physical goods.

I've always been a critic of the collectors figurine game concept. It's a way to hike prices up and nothing else.

Why people support this is beyond me. Perhaps they're distracted by the colourful toys?
 

Silvanus

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Gundam GP01 said:
Yeah, but those kinda suck. So they dont count for whatever reason.
Don't know about STEAM, but I'm really enjoying Pushmo!

OT: This Amiibo stuff does seem unideal. If I were to guess, I'd say there isn't so much rage because the game is really focused on multiplayer, in which sphere the Amiibos don't really do much or confer any concrete advantage.
 

Las7

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babinro said:
I play online, I don't really want to play the single player and amiibo don't effect the multiplayer in any significant way.

People who purchase the game for the SP should ask Nintendo to sell them the challenges if they think it's a huge deal.

No one really can compare Splatoon to modern COD/Halo games because it's literally the first type of shooter that uses mechanics like travel/territory control to be interwoven. I would compare Splatoon to the first Halo, the first COD etc in terms of content. And it has plenty of content compared to those games.

If you don't own a Wii U maybe stick with COD, if you own a Wii U I highly recommend it.

As a player who hadn't played a shooter since CS 1.6 this is the first game that seems to be doing something completely different while remaining competitive. Each weapon is entirely unique and provides a different way to play the game.


Everyone has an opinion and everyone is right in their own way. If people have Wii U and want more SP focused games maybe they should boycott the game. The rest of us, who are just glad it lived up the potential and didn't come out broken will continue to play it.
 

Johnny Novgorod

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Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
babinro said:
Yet all I'm hearing is praise. Why?

Why is Splatoon getting a pass when soo many other companies get hate for doing far less?
new first party IP in fourteen years.
Xenoblade says hi. So does Wonderful 101.
(Hi) The Xeno series (gears/saga/blade) hails back to 1998; Wonderful 101 was made by a third-party studio: Platinum Games.
The Xeno series isnt a series. Gears was a prototype for Final Fantasy 7 before it spun off into its own thing. Saga was made after the developers of Gears split from Square to make their own studio when they learned that Square probably wasnt going to let them make a sequel. Blade was made after Monolith was bought by Nintendo. It is for all intents and purposes a first party Nintendo IP, like Demon's Souls and Bloodborne are for Sony, despite the fact that Dark Souls is not.

They're all 3 separate IP, and the most recent is owned by Nintendo.
The most recent is also developed by a third party studio, Monolith Soft.
Silvanus said:
Johnny Novgorod said:
(Hi) The Xeno series (gears/saga/blade) hails back to 1998; Wonderful 101 was made by a third-party studio: Platinum Games.
Xenoblade is a spiritual successor to Xeno; it's not the same IP. There's also Pushmo and Codename: STEAM.
"Spiritual successors" are arguably part of an IP. Like how Shadow of the Colossus is part of a series started with ICO.
 

Silvanus

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Johnny Novgorod said:
The most recent is also developed by a third party studio, Monolith Soft.
Monolith is owned by Nintendo. It's a first-party developer.


"Spiritual successors" are arguably part of an IP. Like how Shadow of the Colossus is part of a series started with ICO.
They're two games published by the same developer, and have some stylistic connections. To call them part of the same series would be pushing it pretty far, and the same IP even further-- they're not even within the same gameplay genre, and feature none of the same characters or, well, intellectual properties.
 

Hero of Lime

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What planet are you on? People complain about Amiibos all the time. People either hate their very existence, or they hate the fact the figures keep selling out so quickly.

I think the reason no one is really angry about it is because Splatoon is very multiplayer focused. Having played the game, it wants you to play multiplayer more than the single player game. I've enjoyed the single player so far, but the multiplayer is definitely where it's at. I don't have the Amiibos, nor do I feel the need to get them. I've had enough fun with the game by itself.

While I'm not defending the Amiibos allowing you to access extra content, you should know you can get separate Amiibos for the price of one. You don't need the three pack to get all the benefits of Amiibos in Splatoon.

Gundam GP01 said:
And Monolith is owned by Nintendo, making them a first party developer. Hell, Xenoblade is arguably more first party than fucking Pokemon, considering that the Pokemon devs are currently making a game for the PC/XB1/PS4 called Tembo the Badass Elephant, which implies they arent even owned by Nintendo at all, unlike Monolith.
Well, it's complicated. Nintendo and Gamefreak sort of own Pokemon together, so Gamefreak cannot go and make Pokemon games on other platforms without Nintendo's blessing. Gamefreak can make their own games that do not have to be on Nintendo systems, which explains the deal with Tembo and his supposed elephant related badassery.
 

Las7

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The funniest thing about Amiibo is that it's DLC you can resell - if you somehow scan it without getting the package opened you could even sell it for more money than you actually payed.
So lets say you play all the Amiibo missions - sell your Amiibo and get a full refund for the "DLC".

Outrageous idea
 

LysanderNemoinis

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The reason why you're not hearing any outrage is because as far as Nintendo fans and pretty much all the journalists out there are concerned, Nintendo can never do wrong EVER and how dare you say anything against them? Nintendo and Valve can get away with things any other company would be burned at the stake for. Similarly, people have finally caught on to the idea that Activision will churn out Call of Duty with every game being the same until the comapny dies somehow, but no one will ever say the same about Nintendo, who's been doing the same thing with all their franchises (with the occasional exception) since the 1990's.
 

JoJo

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Gundam GP01 said:
And Monolith is owned by Nintendo, making them a first party developer. Hell, Xenoblade is arguably more first party than fucking Pokemon, considering that the Pokemon devs are currently making a game for the PC/XB1/PS4 called Tembo the Badass Elephant, which implies they arent even owned by Nintendo at all, unlike Monolith.
Hero of Lime said:
Well, it's complicated. Nintendo and Gamefreak sort of own Pokemon together, so Gamefreak cannot go and make Pokemon games on other platforms without Nintendo's blessing. Gamefreak can make their own games that do not have to be on Nintendo systems, which explains the deal with Tembo and his supposed elephant related badassery.
That and Nintendo owns the majority of Gamefreak's shares, so effectively it owns Gamefreak's share of Pokemon by proxy, along with the rest of the company. Presumably they're okay with GF occasionally taking contracts with other systems, as long as the Pokemon game quota is met.
 

Las7

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Activision, EA, and Ubisoft have a history of releasing broken games, I'm sure they would have more ardent fans/supporters if they put as much money into polishing their games before launch instead of marketing.
 

Maximum Bert

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There probably isnt much outrage because not a lot of people are buying it and of those that do a reasonable amount will be Nintendo fanboys who will never say anything bad about it then I guess there are those who just play multiplayer and so it may annoy them but not enough to blow up about it and of course you get people who dont care in general leaving just a very few who are left (rightly imo) very pissed off.

To most gamers Nintendo dont exist they pretty much died after the Gamecube era for most it seems at least on consoles which is why I believe they are struggling now. Ive got a WiiU and it has a few great games (currently more than the PS4 and Xbox One have) but I had no interest in this title and im sure many more were the same. Then again Iam probably in the minority in that the Nintendo Ips are not the reason I bought the system because I find I dont enjoy them much atm.

If this was a huge game a lot of people were looking forward to then you would see an outrage because what they are doing is very anti consumer.
 

Johnny Novgorod

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Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
babinro said:
Yet all I'm hearing is praise. Why?

Why is Splatoon getting a pass when soo many other companies get hate for doing far less?
new first party IP in fourteen years.
Xenoblade says hi. So does Wonderful 101.
(Hi) The Xeno series (gears/saga/blade) hails back to 1998; Wonderful 101 was made by a third-party studio: Platinum Games.
The Xeno series isnt a series. Gears was a prototype for Final Fantasy 7 before it spun off into its own thing. Saga was made after the developers of Gears split from Square to make their own studio when they learned that Square probably wasnt going to let them make a sequel. Blade was made after Monolith was bought by Nintendo. It is for all intents and purposes a first party Nintendo IP, like Demon's Souls and Bloodborne are for Sony, despite the fact that Dark Souls is not.

They're all 3 separate IP, and the most recent is owned by Nintendo.


The most recent is also developed by a third party studio, Monolith Soft.
And Monolith is owned by Nintendo, making them a first party developer. Hell, Xenoblade is arguably more first party than fucking Pokemon, considering that the Pokemon devs are currently making a game for the PC/XB1/PS4 called Tembo the Badass Elephant, which implies they arent even owned by Nintendo at all, unlike Monolith.

Johnny Novgorod said:
"Spiritual successors" are arguably part of an IP. Like how Shadow of the Colossus is part of a series started with ICO.
Uh, no. That is not remotely how that works. The reason behind making a spiritual successors to games instead of actual sequels is because you dont actually have the rights to the IP. That's the reason why the Xbox and PC got Dark Souls instead of Demon's Souls 2. That's why Yooka Layle was put up on Kickstarter instead of Banjo Kazooie 4. They are absolutely not the same IPs.
The definition strikes me as vague enough to work within a same IP.
 

Johnny Novgorod

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Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
babinro said:
Yet all I'm hearing is praise. Why?

Why is Splatoon getting a pass when soo many other companies get hate for doing far less?
new first party IP in fourteen years.
Xenoblade says hi. So does Wonderful 101.
(Hi) The Xeno series (gears/saga/blade) hails back to 1998; Wonderful 101 was made by a third-party studio: Platinum Games.
The Xeno series isnt a series. Gears was a prototype for Final Fantasy 7 before it spun off into its own thing. Saga was made after the developers of Gears split from Square to make their own studio when they learned that Square probably wasnt going to let them make a sequel. Blade was made after Monolith was bought by Nintendo. It is for all intents and purposes a first party Nintendo IP, like Demon's Souls and Bloodborne are for Sony, despite the fact that Dark Souls is not.

They're all 3 separate IP, and the most recent is owned by Nintendo.


The most recent is also developed by a third party studio, Monolith Soft.
And Monolith is owned by Nintendo, making them a first party developer. Hell, Xenoblade is arguably more first party than fucking Pokemon, considering that the Pokemon devs are currently making a game for the PC/XB1/PS4 called Tembo the Badass Elephant, which implies they arent even owned by Nintendo at all, unlike Monolith.

Johnny Novgorod said:
"Spiritual successors" are arguably part of an IP. Like how Shadow of the Colossus is part of a series started with ICO.
Uh, no. That is not remotely how that works. The reason behind making a spiritual successors to games instead of actual sequels is because you dont actually have the rights to the IP. That's the reason why the Xbox and PC got Dark Souls instead of Demon's Souls 2. That's why Yooka Layle was put up on Kickstarter instead of Banjo Kazooie 4. They are absolutely not the same IPs.
The definition strikes me as vague enough to work within a same IP.
How? If you have the rights to the IP you want to use and use it, then it's not a spiritual successor. It's just a sequel. It by definition cannot work within a single IP.
It can be a way of distancing your game from an original story while still working within certain creative grounds, like ICO/SotC.
 

Johnny Novgorod

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Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
Gundam GP01 said:
Johnny Novgorod said:
babinro said:
Yet all I'm hearing is praise. Why?

Why is Splatoon getting a pass when soo many other companies get hate for doing far less?
new first party IP in fourteen years.
Xenoblade says hi. So does Wonderful 101.
(Hi) The Xeno series (gears/saga/blade) hails back to 1998; Wonderful 101 was made by a third-party studio: Platinum Games.
The Xeno series isnt a series. Gears was a prototype for Final Fantasy 7 before it spun off into its own thing. Saga was made after the developers of Gears split from Square to make their own studio when they learned that Square probably wasnt going to let them make a sequel. Blade was made after Monolith was bought by Nintendo. It is for all intents and purposes a first party Nintendo IP, like Demon's Souls and Bloodborne are for Sony, despite the fact that Dark Souls is not.

They're all 3 separate IP, and the most recent is owned by Nintendo.


The most recent is also developed by a third party studio, Monolith Soft.
And Monolith is owned by Nintendo, making them a first party developer. Hell, Xenoblade is arguably more first party than fucking Pokemon, considering that the Pokemon devs are currently making a game for the PC/XB1/PS4 called Tembo the Badass Elephant, which implies they arent even owned by Nintendo at all, unlike Monolith.

Johnny Novgorod said:
"Spiritual successors" are arguably part of an IP. Like how Shadow of the Colossus is part of a series started with ICO.
Uh, no. That is not remotely how that works. The reason behind making a spiritual successors to games instead of actual sequels is because you dont actually have the rights to the IP. That's the reason why the Xbox and PC got Dark Souls instead of Demon's Souls 2. That's why Yooka Layle was put up on Kickstarter instead of Banjo Kazooie 4. They are absolutely not the same IPs.
The definition strikes me as vague enough to work within a same IP.
How? If you have the rights to the IP you want to use and use it, then it's not a spiritual successor. It's just a sequel. It by definition cannot work within a single IP.
It can be a way of distancing your game from an original story while still working within certain creative grounds, like ICO/SotC.
That's different. SotC is literally
an actual prequel to ICO that's pretending not to be.

Xenosaga/blade are spiritual successors to the xeno games that came before because the creators wanted to make another game, but they didnt have the legal rights to use the Xenogears/Xenosaga IP. That's what this boils down to. Legal rights to use the game's setting, plot and characters.

The fact that you can kinda call SotC a spiritual successor to ICO despite the fact that the same company owns both IPs does not change the fact Xenogears, Xenosaga and Xenoblade are three separate IPs owned by three separate companies. The latter most being owned by Nintendo, making it just as much of a first party game as Pokemon.
I understand all your nitpicks, but Xenosaga isn't entirely a new IP, nor is it entirely 1st party (developed by subsidary co.).
 

SweetShark

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You are right about this and with a good reasons, however don't ignore the fact that an Amibo Toy isn't only usable for only one game.
Nintendo have BIG plans to make sure the Ammibos have compatibility in other games as well.
Think for example Super Mario Ammibo. If we say Nintendo make 4-5 new games for Mario, like hell Nintendo make sure you can use the Ammibo on them. And lets no count other games which there is a possibility you can use him as well.
So in other words, the situation is 50/50. It is indeed very expensive to get, but it give you content and it will give you more in the future, if Nintendo handle it right.
Also you pay for a figure. A nice looking figure which also include DLC for you to enjoy.
 

Godzillarich(aka tf2godz)

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ok guys let's stay on topic, stop talking about IPs

OT: I was fine with the Amibo(I have Yoshi One and may get R.O.B one) as long as its cosmetic stuff. I'm not on board with it being any more than that. Most people get then because they look cool so their's no reason to gut the games to sell them. I'm really scared they'll start doing that.

I find this weird because I've heard Splatoon is getting free dlc in the future so I guess the developers thought the single player features that were cut out wasn't worth that much.