Oh I know.lacktheknack said:If they're in trouble, they'll jump at the safest bet.Atmos Duality said:Notice how Matsuda completely dodges the option "Reduce insane overhead cost"
how do
or "try more digital distribution instead of mainly physical" and instead jumps straight into F2P (which is less "digital distribution" and more "online cattle ranch").
Guess what the safest bet is.
It's a business where Tit-for-Tat is the default strategy when shit starts going south, even when it doesn't work.
Their over-emphasis on mega-Blockbusters is just the latest long term failure.
F2P will also work initially and then slowly erode.
As for F2P itself; I admit no small bias against it, primarily because it requires multiplayer centric gameplay to function, and that by itself eliminates so many possible game types. More importantly, it eliminates most of what Square-Enix is best known for (single player RPGS). While their MMOs are a very mixed bag.
But since they seem willing to let the indie crowd come in and eat their "niche lunch", more power to them to focus on MMOs in the future.