Look, it's more complicated than that. We the consumers are asking for AAA hd titles and ever improving graphics, and they will be more expensive to develop. But yeah, a title that sells 4 million should be able to make a profit, I agree something went wrong there.RicoADF said:Well Squeenix can now go and get stuffed, if they stop making games on disc I will stop playing their games, funny how that works aint it.
The problem isn't the sales, it's the dumbasses in the managers office that can't budget for a realistic level, oh what's that it made over 4 million and yet you can't afford to make another? Guess what, learn some accounting!!
But loads of major developers are struggling, and many of them are caught in a catch22. Look at Sega and their Yakuza series for example. Now those games are quality games and you would think that gamers would pick them up, but the don't. SEGA spent next to no money on marketing, and as a result in the West only the "real" gamers have picked them up. Now Yakuza 5 won't even be localized, SEGA deems it too expensive, which is shocking, considering they wouldn't spend a dime on marketing, we all know that. This is saying something about what it takes from a AAA title these days to be successful.