Square Enix Wants a New Final Fantasy Every Year

Xman490

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Well, that's how it started. The early 1990s had the first 6 FF games, though things are different now.
 

Epona

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SodaDew said:
In theory, More time = Better quality so... Less time = Worse quality.
That explains the low quality of the SNES, PS1 and early PS2 games to the high quality of the late PS2 and current gen games. Wait...
 

Epona

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NickCaligo42 said:
Crono1973 said:
NickCaligo42 said:
HAHAHAHAHAHAHA, oh man, that was a good one, haha, ha...

Good luck with that, Square. Seriously, you can't do a game right in five years? I'd hate to see you trying to stick to a deadline.

The funny thing is, that's how we used to get Final Fantasy games. Every so often there'd be one that took like two or three years, but in its heyday they actually did crank a new one out each year. Problem with that strategy in this day and age being that... well... we'd be having them built on the FF13 engine.
The Crystal Tools engine is fine as far as I could see in Final Fantasy XIII. The game sucked yeah but the engine looked pretty damn stable.
My concern is less the stability of the engine and more that they wouldn't do much with it and we'd just get a dead copy of FF13 every year. Even if the content and game flow are fixed, absolutely nothing can save that combat system.
Like when they used the same engine for Final Fantasy VII - Final Fantasy X-2?
 

NickCaligo42

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Crono1973 said:
NickCaligo42 said:
Crono1973 said:
NickCaligo42 said:
HAHAHAHAHAHAHA, oh man, that was a good one, haha, ha...

Good luck with that, Square. Seriously, you can't do a game right in five years? I'd hate to see you trying to stick to a deadline.

The funny thing is, that's how we used to get Final Fantasy games. Every so often there'd be one that took like two or three years, but in its heyday they actually did crank a new one out each year. Problem with that strategy in this day and age being that... well... we'd be having them built on the FF13 engine.
The Crystal Tools engine is fine as far as I could see in Final Fantasy XIII. The game sucked yeah but the engine looked pretty damn stable.
My concern is less the stability of the engine and more that they wouldn't do much with it and we'd just get a dead copy of FF13 every year. Even if the content and game flow are fixed, absolutely nothing can save that combat system.
Like when they used the same engine for Final Fantasy VII - Final Fantasy X-2?
Right. Just like that. Only we get clones of FF13 instead of clones of FF7.
 

Epona

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NickCaligo42 said:
Crono1973 said:
NickCaligo42 said:
Crono1973 said:
NickCaligo42 said:
HAHAHAHAHAHAHA, oh man, that was a good one, haha, ha...

Good luck with that, Square. Seriously, you can't do a game right in five years? I'd hate to see you trying to stick to a deadline.

The funny thing is, that's how we used to get Final Fantasy games. Every so often there'd be one that took like two or three years, but in its heyday they actually did crank a new one out each year. Problem with that strategy in this day and age being that... well... we'd be having them built on the FF13 engine.
The Crystal Tools engine is fine as far as I could see in Final Fantasy XIII. The game sucked yeah but the engine looked pretty damn stable.
My concern is less the stability of the engine and more that they wouldn't do much with it and we'd just get a dead copy of FF13 every year. Even if the content and game flow are fixed, absolutely nothing can save that combat system.
Like when they used the same engine for Final Fantasy VII - Final Fantasy X-2?
Right. Just like that. Only we get clones of FF13 instead of clones of FF7.
We didn't get clones of Final Fantasy 7. 8, 9 and 10 were all their own games (to their own detriment).
 

NinjaTigerXIII

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Bad Move...really bad move. You already split your fan base with Final Fantasy 13 don't make the rest of your fans leave you now by being stupid. Quality is better then quantity Square Enix.
 

Lunar Templar

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Shark Wrangler said:
I'll tell you what they need to do, leave Final Fantasy alone and work on these damn games instead.

1. Einhander 2

2. Another Chrono trigger or Chrono Cross

3. Secret of Evermore 2

4. Another Secret of Mana or Legend of Mana game
T-T i love you for mentioning Einhander

but instead of a new CT or CC, how about Seiken Densetsu 3 re-release
another Mana or Evermore game would be good, so long as its done right this time -.-

OT: really? so ... they place to release more meh games? and they plan on doing what to make these games actually worth while? a new RPG every year is not a good idea, the reason CoD/BF or assassins creed can get away with it is game play reasons, something Final Fantasy isn't known for, they >.> used to be know for good story's.
 

Epona

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NinjaTigerXIII said:
Bad Move...really bad move. You already split your fan base with Final Fantasy 13 don't make the rest of your fans leave you now by being stupid. Quality is better then quantity Square Enix.
I would say that giving fans 2 or 3 games in a 5 year period will get you more fans than only giving them 1 game every 5 years. That's 2 or 3 chances to get it right or just 1 chance to get it right (and we see how badly that has worked out since 2001).
 

NickCaligo42

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Crono1973 said:
NickCaligo42 said:
Right. Just like that. Only we get clones of FF13 instead of clones of FF7.
We didn't get clones of Final Fantasy 7. 8, 9 and 10 were all their own games (to their own detriment).
They're essentially based off the same turn-based combat, the same party dynamics, and the same exploration mechanics. They change up the metagame, yeah, but they're built on the same foundation. My argument is we'd get the same situation today, but FF13 would be our foundation this time--and it's a weak-ass foundation.
 

Epona

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Kitsuna10060 said:
Shark Wrangler said:
I'll tell you what they need to do, leave Final Fantasy alone and work on these damn games instead.

1. Einhander 2

2. Another Chrono trigger or Chrono Cross

3. Secret of Evermore 2

4. Another Secret of Mana or Legend of Mana game
T-T i love you for mentioning Einhander

but instead of a new CT or CC, how about Seiken Densetsu 3 re-release
another Mana or Evermore game would be good, so long as its done right this time -.-

OT: really? so ... they place to release more meh games? and they plan on doing what to make these games actually worth while? a new RPG every year is not a good idea, the reason CoD/BF or assassins creed can get away with it is game play reasons, something Final Fantasy isn't known for, they >.> used to be know for good story's.
They also use to be known for releasing games every 1 to 2 years. I would like a NA release of Secret of Mana 2 (Seiken Densetsu 3).
 

Epona

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NickCaligo42 said:
Crono1973 said:
NickCaligo42 said:
Right. Just like that. Only we get clones of FF13 instead of clones of FF7.
We didn't get clones of Final Fantasy 7. 8, 9 and 10 were all their own games (to their own detriment).
They're essentially based off the same turn-based combat, the same party dynamics, and the same exploration mechanics. They change up the metagame, yeah, but they're built on the same foundation. My argument is we'd get the same situation today, but FF13 would be our foundation this time--and it's a weak-ass foundation.
Those mechanics are JRPG mechanics and had nothing to do with the engine. In fact, the NES and SNES games had the same mechanics.
 

Aeonknight

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NickCaligo42 said:
HAHAHAHAHAHAHA, oh man, that was a good one, haha, ha...

Good luck with that, Square. Seriously, you can't do a game right in five years? I'd hate to see you trying to stick to a deadline.

The funny thing is, that's how we used to get Final Fantasy games. Every so often there'd be one that took like two or three years, but in its heyday they actually did crank a new one out each year. Problem with that strategy in this day and age being that... well... we'd be having them built on the FF13 engine.
Sure about that bro?

Games they've released within the last 5 years:

Crisis Core from 2007, sold a good 350,000 copies. Nothing huge, but was definately not a bad game (alot of people like it more than FF7 now)

Dissidia, the first one sold 1 million copies back in '09. Enough to warrant a sequel:

Dissidia Duodecim, released a little over a year ago, didn't sell AS well, but still outsold the 3DS in terms of first week sales.

Then there's Kingdom hearts. Specifically Birth by Sleep. Released a little over a year ago, 800,000+ in japan alone.

Then there's that game that everyone seems to think is a failure, FF13. Released a year ago... again. 6.2 million copies worldwide.


What am I getting at with all this number flinging? Square Enix is not a 1 trick pony. Yes, they got mixed reviews with FF13. It's a very "love it/hate it" game. Much like FF8 was. Yes, they absolutely BOMBED on FF14. Quite possibly a bigger flop than the Spirits Within movie.

But they still have a relatively decent track record I'd say. Those are not CoD or Skyrim sales numbers by any means, but they're holding their own for the time being. All it takes is a good game into the main series to put them back on top again. I still have some faith in em.
 

NickCaligo42

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Crono1973 said:
NickCaligo42 said:
Crono1973 said:
NickCaligo42 said:
Right. Just like that. Only we get clones of FF13 instead of clones of FF7.
We didn't get clones of Final Fantasy 7. 8, 9 and 10 were all their own games (to their own detriment).
They're essentially based off the same turn-based combat, the same party dynamics, and the same exploration mechanics. They change up the metagame, yeah, but they're built on the same foundation. My argument is we'd get the same situation today, but FF13 would be our foundation this time--and it's a weak-ass foundation.
Those mechanics are JRPG mechanics and had nothing to do with the engine. In fact, the NES and SNES games had the same mechanics.
That's not really the point.
 

Raddra

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Jan 5, 2010
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Dear Squeenix.

The reason CoD and the like get new games out every year is because their game is a simplistic FPS that brings nothing new to the table and is essentially a map pack for the previous game.

You can't do that with RPG's of the kind you make.
 

SodaDew

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Sep 28, 2009
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Crono1973 said:
SodaDew said:
In theory, More time = Better quality so... Less time = Worse quality.
That explains the low quality of the SNES, PS1 and early PS2 games to the high quality of the late PS2 and current gen games. Wait...
hmm good point, I guess i should have said "in theory with modern games"
 

NoNameMcgee

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Feb 24, 2009
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So even less focus on quality then, good to know I can keep avoiding their shitty games like the plague.
 

ckam

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Oct 8, 2008
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So how about Versus XIII, huh? You damn bastards. One of the only things I agree on with that Jim guy is his plan for Square to have only two announcements for every game that has yet to be released.
 

vid87

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So, when they finally run themselves into the ground, what will be the title for the next Hail Mary game that saves them (knowing that "Dead or Alive is already taken)?