Or guns.Indigo_Dingo said:Its a contradiction of terms. Stealth is high tension, turn based low tension. If an enemy see's me, being able to dart away while they can't move is against the whole point. Similarly, being unable to move while they're moving closer is wrong too.Onyx Oblivion said:Where has it been seen before? No one would have expected Puzzle Quest to be good, either.Indigo_Dingo said:No it doesn't.Onyx Oblivion said:Hitman + RPGs = win?
It could work...Turn-based stealth gaming...it has potential...
Give me a turn-based stealth game that sucked and I'll concede defeat.
Then there's Hitman, which is all about blending in with your surroundings rather than finding cover. It requires precise timing.
Anyway I hope this brings life to Deus Ex 3, they did say they were working on that didn't they?