A Satanic Panda said:But now the bad news. Am I the only one here who thinks this will be a pay to win game? Weekly DLC, money bought star-craft (up to $55 for some craft), (I assume) money bought upgrades through a credits system.
And only 50 star systems to start? With new systems added weekly for cash? Dafaq? We can't have a randomly generated universe? Civilization can do that. Minecraft can do that (on a huge scale), Sin of a Solar Empire can do that. Considering the intentions of the developer, that would be second to none for Star Citizen.
Could you two please tell me where you got your information? Please, just a link to the source stating that players will have to buy ships with real money, that the weekly content updates will have to be bought with real money, that access to new star systems will have to be bought with real money etc. and anything else indicating that people are going to be "ripped off". Because their website says:Magichead said:I wondered how long it would take for someone to get around to exploiting, rather than fulfilling, the desire among PC gamers for the return of some of the more classic genres of the platform; it seems I have my answer.
DLC was supposed to be a bona fide replacement for the old expansion pack system, and instead it's become a way for publishers and developers to charge people for content that should have been part of the original title, and what's really depressing is that some people are apparently totally happy being ripped off, which is a real shame for those of us who can't afford to be.
... which sounds to me like pretty much the opposite.To play Star Citizen you need only to buy the initial game. There will never be a monthly charge for usage. Some in-game items may be available as microtransactions, but we will NEVER sell anything that can't be acquired through honest (and fun!) gameplay.
And about the randomly generated universe... What the hell are you talking about? Online you will either play the campaign in co-op mode, play on "a permanent, persistent world similar to those found in MMOs" - where a randomly generated universe doesn't make sense because it's persistent - or you will play on private servers where you can mod anything you want, including a pretzel-shaped galaxy if you like.
Why are you just making up stuff like that, trying to create a panic of "pay to win" and "being ripped off"? You seem to either have no clue what you are talking about or deliberately writing the exact opposite of what Star Citizen announces on their own website.