Del-Toro making a Star Wars movie? This has to happen!Keiichi Morisato said:when it come to practical effects in film, Guillermo Del-Toro would be the best for the alien designs. what he has done with Pans Labyrinth and Hell Boy (with Hell Boy combining both digital and practical effects) I think he would have been best for Star Wars.
Ooh ffs, They have Mark Hamil reprising Luke Skywalker. Sorry but there is Jedi in this film, Their always will be! Saying you don't want Jedi is like saying saying you don't want Autobots and Decepticons in a Transformers Film, or Pirates other than Jack Sparrow in a Pirates of the Caribbean film. Like seriously how can you not want Jedi in a Starwars film?! In a game or comic fair enough but not a friggin film!Clive Howlitzer said:Also, no jedi please.
I fully agree. To the point I even prefer mediocre props to CGI sometimes. Having a solid object correctly lit looks a lot better than having a CGI object lit differently to the rest of the scene, even if you can see the injection mold seem on the object. Even some of the best CGI just looks wrong. It triggers the subconscious and says "this isn't real". That said, CGI can make things look loads better. The line is simple - if you can create the effect practically, you should. Only resort to CGI for the impossible or massively impractical. Example film, look at the effects in Ghostbusters. Bar one or two they are all practical effects and they look AWESOME.Clive Howlitzer said:Practical effects will always trump CG in my opinion. However, I am very old school when it comes to films. It is part of why I can barely stomach anything in theaters nowadays. If my brain detects CG, I am often completely taken out of the scene and I just lose all interest.
I'll take bad practical effects over awesome CG any day.
You think so? Watch this, then go see actual Pacific Rim. Granted, this is meant to look cheap and silly, and it achieves that in spades, but compared directly with its progenitor, there is simply no comparison.Clive Howlitzer said:Practical effects will always trump CG in my opinion.
[snip]
I'll take bad practical effects over awesome CG any day.
Animatronics are hardly the only thing involved with practical special effects. The original films made heavy use of real sets and detailed miniatures, much of which actually has held up really well over the years. Meanwhile, the prequels (not so much Ep. 1, but definitely 2 and 3) barely even used real sets. Nearly everything was done with green screen and it shows. Much of it looks absolutely awful and completely fake, especially now several years later.Abomination said:I honestly couldn't give a shit if it's "practical" or CGI. The most practical effects are the ones that have the best effect, not the ones being employed for arbitrary reasons like "we must use 50% CGI only" or something ridiculous like that.
The whole idea that "animatronics were better!" is a load of garbage. Rose Coloured glasses much?
Are JonTron and EgoRaptor breakin' into tha movies? Icandiggitlol.2xDouble said:You think so? Watch this, then go see actual Pacific Rim. Granted, this is meant to look cheap and silly, and it achieves that in spades, but compared directly with its progenitor, there is simply no comparison.
... No Jedi in a Star Wars movie?Clive Howlitzer said:Practical effects will always trump CG in my opinion. However, I am very old school when it comes to films. It is part of why I can barely stomach anything in theaters nowadays. If my brain detects CG, I am often completely taken out of the scene and I just lose all interest.
I'll take bad practical effects over awesome CG any day. I am in the minority I know. I just love knowing that what I am seeing exists in some form. I can also sit there and appreciate the work that went into making a shot work via a combination of camera tricks, miniatures, puppets, etc. It all makes me appreciate a movie so much more. A little bit of CG to clean things up isn't the end of the world, but I feel no matter how good it is. It won't ever compete with filming on location, and the construction of elaborate sets.
You also get a much better performance from the actors. If they can see something, it really helps. This is true of filming on location too, actors look hot as hell in a desert environment? Well, they probably are! It just helps my immersion into the film. Therefore, I hope they stick to this. Even if the prequels were a mastery of storytelling(They aren't.) I would never be able to get into them because the entire thing looks like a video game cutscene.
Rant over.
Also, no jedi please.
yup, heh.Phuctifyno said:Are JonTron and EgoRaptor breakin' into tha movies? Icandiggitlol.
Actually, I completely agree. Poorly-utilized CGI elements are jarring at best. The worst offender, in my opinion, was Star Wars: Attack of the Clones (talk about beating a dead horse...). One scene in particular was so badly rendered and shot, it physically hurt my eyes and I couldn't continue watching. (Incidentally, this was not fixed in the home video releases).Though I'm inclined to agree more with Clive Howlitzer - to an extent. I know it doesn't affect everybody, but for some people, even the best CGI is completely disengaging. The way I see it, the amount of CGI used in a movie sets a bar of quality that everything else in the film has to meet in order to justify it. This helps me tolerate it quite often, but on the whole, CGI in live-action film is something I'm always making concession for in my mind and never really enjoying.
The most basic way to put it is that a live-action movie is cheating when it uses CGI because the whole point of a live-action fantasy/sci-fi film is to show you what these fantastical, unreal things would look like in real life, but then circumvents the contract by just using almost real looking cartoons. Even though CGI is capable of a lot more than really real things, it feels unearned by reality, the true gatekeeper of the live-action film's logic, so to speak... eh, I'm getting cross-eyed. nvm
Never! That music was awesome. "Yub nub" (the original Endor party song) fit better in the scene in my opinion (why would people on other planets be dancing to the same song?), but that doesn't diminish a really sweet track. (...that could totally have cross-faded in after a break in the first song when they started panning to other worlds to highlight "other stuff is happening too, and it shares the same sentiment" because the tracks are similar enough in theme and backbeat to pass as different parts of the same song, but hey... I'm not a music director yet.)OT: Is it too soon to start looping the Endor party music (from ROTJ Special Edition, fuck the haters) in my apartment at full volume?
Well done animatronics can be absolutely better. Just compare John Carpenter's The Thing (1982) to the recent prequel. The original wins hands down.Abomination said:The whole idea that "animatronics were better!" is a load of garbage. Rose Coloured glasses much?
I wouldn't want him to be the director, as I don't think his style fits the grand scope of Star Wars movies. It would be awesome if he was a special effects and makeup/alien design supervisor, though.Keiichi Morisato said:when it come to practical effects in film, Guillermo Del-Toro would be the best for the alien designs. what he has done with Pans Labyrinth and Hell Boy (with Hell Boy combining both digital and practical effects) I think he would have been best for Star Wars.