Ah, screw it, I'll just say what comes to mind here.
Using your logic the GM needs to run it by you, the player, if it's alright if your character feels a little queasy from something in your food not agreeing with you, not throwing up, not sick, not even the slightest bit distracted, simply a digestion problem that will have no bearing on the rp's story or how your character performs.
Or that you clip a gum and start bleeding because another player ran into you at the wrong time while eating, causing them to ask if you are alright, thereby including their character in your story, allowing you to do more than sit around and complain about the taste of the food and how you wish you were back on your ship, etc., etc.
Now I am sure that in your mind, these are not equal with her dragging you along with her for fifteen feet and placing something that should only be run by the GM, if anyone. It simply reeks of not wanting to be a part of the rp, but a player in the rp.
Using your logic the GM needs to run it by you, the player, if it's alright if your character feels a little queasy from something in your food not agreeing with you, not throwing up, not sick, not even the slightest bit distracted, simply a digestion problem that will have no bearing on the rp's story or how your character performs.
Or that you clip a gum and start bleeding because another player ran into you at the wrong time while eating, causing them to ask if you are alright, thereby including their character in your story, allowing you to do more than sit around and complain about the taste of the food and how you wish you were back on your ship, etc., etc.
Now I am sure that in your mind, these are not equal with her dragging you along with her for fifteen feet and placing something that should only be run by the GM, if anyone. It simply reeks of not wanting to be a part of the rp, but a player in the rp.