Star Wars: The Old Republic Breaking EA's Pre-Order Records

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Jaime_Wolf

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Jul 17, 2009
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I think I'll wait until we know whether the game is actually good. Several people who got to play some of the relatively recent builds have suggested that it's pretty much a reskinned, worse WoW.
 

PrinceofPersia

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Azmael Silverlance said:
PrinceofPersia said:
Azmael Silverlance said:
Why cant the game be pre-ordered in Australia again>?
Numbers, sheer numbers of people who really want to play this game.
Yeah ok. But by that logic shouldnt they manufacture more copies of the game to meet the demand. I mean even if the game sucks they will make alot of money from the initial sales.
True but without some hard numbers all they can do is speculate on how many will buy the game, and no one wants to have warehouses full of games that don't get sold. Also add to the fact that if your in Australia you need local servers, which means you need to hire server admins to make sure they are working properly, and space to store them. All that adds up to alot of money, even WoW opened to limited regions in 2004 and only started to expand to other regions in the years to follow.
 

Gather

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Apr 9, 2009
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Australia doesn't need local servers; it's working for WoW and every other MMO. Although we might get a server simply because Mythic put in in Australia (I think).

Azmael Silverlance said:
PrinceofPersia said:
Azmael Silverlance said:
Why cant the game be pre-ordered in Australia again>?
Numbers, sheer numbers of people who really want to play this game.
Yeah ok. But by that logic shouldnt they manufacture more copies of the game to meet the demand. I mean even if the game sucks they will make alot of money from the initial sales.
The other issue might have come from something Mythic discovered on their release; millions of people buy the game and you buy all these servers to prepare for the waves of people about to come in and after a month or so said servers become a proverbial ghost town; ruining the investment on the servers which could lead to server shut-downs (Not to mention, less crowding in the starting zones which means more monsters for everyone). For an assumption on my part, you're bound to lose a lot of people after that first free month when they discover the game "isn't for them".

Oh yeah, order the game off Amazon.com; they don't restrict to area.
 

OutforEC

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Jul 20, 2010
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Vaccine said:
I'm sticking with TotalBiscuits stance on this game, it's absurdly overpriced for an MMO, namely when the MMO genre is so fickle when it comes to surviving past the few first months.

I'm one of the few not buying into this game simply out of the fact I'm not letting EA gouge me for a game that MIGHT flop in the long run, shame on most of you who let EA do this to you as well.
What the heck does "flop in the long run" mean? If it's a long run, it's not a flop...

Also, how is $60 "absurdly overpriced for an MMO" when not even counting the free month that comes with all MMOs now-a-days, you're getting much more for your entertainment dollar than most single-player games at the same price?
 

rapidoud

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Feb 1, 2008
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They're going to lose the majority of their subscribers outside of the 'initial' regions because we'll forget about it and go play better games. EA, I was going to trial this, but not now, thanks. You went off the advice of some whinging American customers with crappy internet.
 

MaVeN1337

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Feb 19, 2009
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Sweet, World of Warcraft IN SPACE! Just kidding, beta for this is garbage, yeah I know it's beta. It's just an awful game.

Why? Because it's a WoW clone that's why. just like almost everything else. Including rift.
 

ZippyDSMlee

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If it was Kotor 3 I might have bothered with pirating it but considering how bad Dragon age is and how much I hate most MMOs I wont be touching this with a ten foot stick!
 

Radoh

Bans for the Ban God~
Jun 10, 2010
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Anyone here remember back when The Escapist ran that story where Bioware said that in order to be a "success" in their book it would need 500,000 initial subscribers?

Remember how there was a bunch of people saying how that would NEVER happen EVER?

Well I do.
 

shrekfan246

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May 26, 2011
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inb4 "Origin is a HUGE SUCCESS!"

Anyway. I'm sick of the people saying "This will be the WoW killer!" whenever a new MMO is announced. I'd almost agree with the person in this thread who said people who love High Fantasy probably won't care about Sci-Fi, but this is Star Wars we're talking about here and as Yahtzee has said before (I think), if there's anything that gamer-geeks are liable to get even more worked up over than WoW, it's Star Wars.

But looking at it as a "WoW Killer" is just plain silly. To the people who claim that Rift was the reason WoW lost so many subscriptions this year? Nope. WoW lost 600,000 subscriptions because there wasn't enough content to keep people interested (in itself hilarious, because there was technically as much or more content on-release than there had been in Wrath of the Lich King). EDIT: Rift just happened to be there as a final push to get the people to say "Well, maybe I'll leave WoW and check out this NEW thing." The thing that has always stunned me about many WoW-players is how many of the "casual" players base their gaming experience on how the Top Ten raiding guilds do. There were are so many people who haven't even experienced the content that claim it is "Too easy" just because a group of people who are paid to play the game killed the end-game bosses a few weeks after release.

(In my own opinion) The only thing that is going to "kill" WoW is WoW itself. There are a lot of assumptions that get needlessly thrown around on these forums when it comes to MMOs, and WoW in particular. Personally, I think that most of the people who do play WoW and would be interested in TOR probably have enough disposable income to have a subscription with both. Someone in my own WoW guild has something like three different MMO subscriptions at the moment.



. . . what, Captcha? Is that a Greek letter?
 

Ikthyace

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Aug 8, 2011
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For one, stop comparing this to WoW. I understand that it is the industry standard for MMOs now, but it has been slowly killing itself over time (I just hear horror stories now) and is losing its ability to be called a standard.

To those who say "Its Star Wars, of course it does well" they expect some fanbase but this exceeds even those expectations. SWG and Battlefront and a host of other SW titles haven't even come close to this.

For those that go on about it going to suck ("overpriced for an MMO" "lost interest in Star Wars") The way Bioware makes games if you liked KOTOR and KOTOR2 then for the same price as a new game you have a month to play in essence KOTOR3. A generous amount of time I would say, maybe a little extra depending on your playing speed and what you wish to experience. I understand the remark about Bioware's combat system and on most games would agree but for an MMO it might actually work out better.

A lot of good things have been said about this game by players, of course with some criticism, and while those may be longtime fans I doubt that this much good would come out of a fan only game (STO anybody?) so I trust it to last a while, hinging on two unknowns that likely only gameplay will answer for me. If the PvP thrives, is rewarding, and also exists in open world, then that will be fine for me balance issues aside. The other main unknown is server stability. The sheer number of players that want this game may cause server troubles, but I can only assume that the Beta tests in September will be stress tests to a degree.

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