This is the first I've heard of this one. You know where you saw it originally?Tumedus said:quest reward (they will irretrievably disappear if you haven't purchased access to them)
This is the first I've heard of this one. You know where you saw it originally?Tumedus said:quest reward (they will irretrievably disappear if you haven't purchased access to them)
I could of swore champions online bit the dust faster than DCUO...... city of heros slayer my ass.Sylveria said:If my recollection is correct, I think this is the second quickest conversion from subscription to F2P in MMO history. DCUO still claims that dubious honor. I hope they'll put some dev time and money in to the actual "game" after they make this change instead of pumping millions in to the story that people played once before they dropped the game to head back to WoW.
I saw it on their public test server as I have a friend who still plays. It was a couple of weeks ago, though, so its possible they changed it. But this was after they acquiesced on the 2nd hotbar and I haven't heard about any changes since then.Starke said:This is the first I've heard of this one. You know where you saw it originally?Tumedus said:quest reward (they will irretrievably disappear if you haven't purchased access to them)
The thing that absolutely floored me was the restriction on hotbars.Tumedus said:I saw it on their public test server as I have a friend who still plays. It was a couple of weeks ago, though, so its possible they changed it. But this was after they acquiesced on the 2nd hotbar and I haven't heard about any changes since then.Starke said:This is the first I've heard of this one. You know where you saw it originally?Tumedus said:quest reward (they will irretrievably disappear if you haven't purchased access to them)
How it works is basically any quest reward that is purple and/or a lockbox (could be others but that is all I am aware of) will show up in the quest reward window with a little icon on it saying you don't have access to it without paying. But once you complete the quest, you don't get the item so that if you purchase access later you can use it, the locked item simply never appears in your inventory. It's gone forever. And some quests simply don't offer a free access item.
There are other really punitive things in there too that seem almost spiteful. From what I can see, the F2P is just not an enjoyable experience. It seems entirely tailored to annoy you into subbing rather than making unlocks and small purchases appealing.
Talking to that friend, he spent his entire allowance of cartel coins on the PTS just to get the game into a state where it didn't frustrate him. Now admittedly, he is used to being a subscriber with no restrictions, but that still doesn't seem like the right way to approach F2P.
Nope. When I bought it, it was its own client and the only login is directly into TOR. Still the case now.TheSYLOH said:Here's the make or break question when it comes to SW:TOR at least where I'm concerned.
Do you need Origins to play it?
Better than people not playing at all, no?Fappy said:I'm sure their sub numbers will increase from this, but I guarantee most people picking it up now will just be playing 1-50 for the story and then dropping it without paying a dime.