IronStorm9 said:
I just bought a copy of Starcraft 2 today and I noticed it came with 2 "guest passes." These allow the recipient to have a battle.net account for Starcraft 2 for about 7 hours. This, combined with the fact that only one person can have a specific CD key at a time and the file I noticed the game installing called "BILLING.XML" or something, makes me nervous. What if Blizzard starts making us pay to play a game we already bought? What if the "Guest passes" are like WoW's "14-day trials"? Am I paranoid, or does this represent a more profit-hungry paradigm in the games industry?
Let me explain.
You have nothing to worry about subscriptions, the billing file relates to two different things:
1. Blizzards D2D Download service - you can download and buy the game digitally from Blizzards website.
2. Different regions have different price schemes. It was announced a while back that regions like Korea, China, Etc, would be able to buy the full game at 60 dollars like everyone else, OORRR, pay 30 dollars, get the singleplayer campaign, and pay subscription/buy time for multiplayer and battle.net. The economics simply are that in most parts of the world dropping 60 usd on a vidya game is IM-FORKING-POSSIBLE. Now, Blizzard is a GLOBAL company. They don't just sell in the US/Canada/Mexico/EU/Western Hemisphere. Hell, their biggest fans are in Korea.
So, they offered alternative pricing schemes in these regions to better tap that demographic, which doesn't necessarily have large chunks of liquid income but are more readily accepting of subscriptions and microtransactions.
This is also why the game is region locked.
In any case, if you pay the straight 60 quid price, Battle.net is free forever and ever, amen. So no worries.