Starcraft 2 or Crackdown 2

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Paragon Fury

The Loud Shadow
Jan 23, 2009
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I can't really decide between the two. I have enough money for one more game this summer (before the delugge of Black OPS/Halo: Reach/New Vegas etc. this Fall) and I want 2 games.

One is Crackdown 2, and the other is Starcraft 2.

Starcraft 2 looks fun, and I liked the first one, but of course I do still have to wait for it, and its mulitplayer is meaningless to me, since I don't play RTS MP. In addition to that, it still carries that "Can your PC run it?" stigma which can ruin any PC game purchase.

Crackdown 2 looks like fun also, and I really liked the original (I was one of the few people who bought the original for the game rather than the Halo 3 Beta). But then its Co-Op is meaningless to me, and no one has really talked about the MP, so I don't know what thats like.
 

psycoturkey

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Nov 19, 2009
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SC2 actually has been scaled pretty well for many PC types. I was able to run it on an antiquated laptop with an IGP. Blizzard has never been known for pushing the envelope in the graphics department anyway, lol. On my primary laptop I have a GeForce 8600M GT and the game looks pretty. So if it is the running it aspect that is holding you back from SC2, I'd say don't worry about it. Plus, maybe you'll one day try the MP and then fall in love with it =D
 

Jark212

Certified Deviant
Jul 17, 2008
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Crackdown 2 is every bit as fun as the first, that would be my choice...
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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psycoturkey said:
SC2 actually has been scaled pretty well for many PC types. I was able to run it on an antiquated laptop with an IGP. Blizzard has never been known for pushing the envelope in the graphics department anyway, lol. On my primary laptop I have a GeForce 8600M GT and the game looks pretty. So if it is the running it aspect that is holding you back from SC2, I'd say don't worry about it. Plus, maybe you'll one day try the MP and then fall in love with it =D
Nope. Won't play MP in RTSs for one simple reason: In an RTS, if the game takes less than 2 hours at minimum, you're doing wrong.

And since there are basically no other human players willing to sit through that (particularly in a twitch RTS like Starcraft), and the bots wear their welcome out rather quickly, MP has little value in a game like that for me.
 

inFAMOUSCowZ

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Jul 12, 2010
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man this is hard since you dont play online. Hmmm well ive never palyed a starcraft game, but ive played both crackdowns. But i love rts games. This is tough to say, well go with which genre you like more. open world mindless games, which no story. Or think complex games. As well a game with a story.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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If you're aren't going to play SC2 online, and you liked Crackdown 1 a lot...

Then Crackdown 2.

If you liked playing RTS games online, SC2 would be the clear winner.

But...Crackdown 2, in your case.
 

Radeonx

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Apr 26, 2009
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In 99% of the situations here I'd say Starcraft because I found Crackdown 2 to be terribly mediocre, but since you don't play a big portion of Starcraft, I suppose Crackdown.
I'd honestly give the multiplayer a shot, but whatever.
 

Gralian

Me, I'm Counting
Sep 24, 2008
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Crackdown 2 is basically a crackdown 1.5 with a few added gimmicks to make it seem like it's not just a rehash (like every other sequel these days)
I'll just list out the main points so you get a basic idea of the game

-There is now only one gang (Cell) and the "Freaks" (which i don't really class as a gang)
-There is a day and night mechanic. Cell roams the streets in the day, Freaks in the night
-Pacific City has been completely recycled. It's exactly the same as Crackdown 1 but more brown and murky instead of bright and colourful. Oh, and it looks a bit more run down.
-Agency vehicles no longer evolve when you rank up driving, instead you get access to new vehicles. Same with guns and explosives, levelling them just unlocks new equipment for you when you respawn now.
-Most of the Orb locations have been recycled; most of the agility orbs for example are now back where they originally were
-I've had diabolical issues connecting to games online. I can barely handle being with one other agent let alone three others (could be because i'm a UK resident)
-The agency VO is now borderline abusive as opposed to crack-happy from the first game.
-Crackdown 2 takes on a far more dystopian feel to the first. It also feels like it tries to take itself too seriously, which isn't good for the Crackdown franchise. The first was campy and loud and it knew it too.
 
Jan 29, 2009
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Paragon Fury said:
psycoturkey said:
SC2 actually has been scaled pretty well for many PC types. I was able to run it on an antiquated laptop with an IGP. Blizzard has never been known for pushing the envelope in the graphics department anyway, lol. On my primary laptop I have a GeForce 8600M GT and the game looks pretty. So if it is the running it aspect that is holding you back from SC2, I'd say don't worry about it. Plus, maybe you'll one day try the MP and then fall in love with it =D
Nope. Won't play MP in RTSs for one simple reason: In an RTS, if the game takes less than 2 hours at minimum, you're doing wrong.

And since there are basically no other human players willing to sit through that (particularly in a twitch RTS like Starcraft), and the bots wear their welcome out rather quickly, MP has little value in a game like that for me.
You have NO idea how big the playerbase is for Multiplayer in Starcraft...

Anyways, GET. STARCRAFT. 2.
 

Wolfram23

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Mar 23, 2004
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Paragon Fury said:
psycoturkey said:
SC2 actually has been scaled pretty well for many PC types. I was able to run it on an antiquated laptop with an IGP. Blizzard has never been known for pushing the envelope in the graphics department anyway, lol. On my primary laptop I have a GeForce 8600M GT and the game looks pretty. So if it is the running it aspect that is holding you back from SC2, I'd say don't worry about it. Plus, maybe you'll one day try the MP and then fall in love with it =D
Nope. Won't play MP in RTSs for one simple reason: In an RTS, if the game takes less than 2 hours at minimum, you're doing wrong.

And since there are basically no other human players willing to sit through that (particularly in a twitch RTS like Starcraft), and the bots wear their welcome out rather quickly, MP has little value in a game like that for me.
Wtf? You want to spend over 2 hours per match??
Clearly you have an issue. Are you saying you want to sit there bored and watch progress bars forever? SC2 lets you build stuff and get on with the action. There's rarely any waiting around unless it's for more resources. Anyway, hey if sitting there for hours on end to finish a single effing match is your cup of tea, then great. But I think that's retarded.

And this is coming from a guy who, as a kid, I spent upwards of 4 to 5 hours in SC1 levels. Like the one with the crashed Norad, I took my time to build a "victory fleet" and absolutely destroyed every last zerg building and unit on the map in 5 and 1/2 hours. But "victory fleets" are dumb in reality. I'm guessing you want 2 hours games so you can build 8 Battle Cruisers, a squad of 12 Siege Tanks, 2 squads of Marines, another squad of Goliaths... yeah... that's called being bad at strategy.

Having smaller squads, let's just say 15 Marines, 3 Siege Tanks, maybe a Thor and a Medivac (now I'm talking SC2, obviously) is a decent little army to make an attack with... and only takes several minutes to produce.

I guess my point is - get Crackdown 2.
 

Volafortis

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Oct 7, 2009
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Wolfram01 said:
Paragon Fury said:
psycoturkey said:
SC2 actually has been scaled pretty well for many PC types. I was able to run it on an antiquated laptop with an IGP. Blizzard has never been known for pushing the envelope in the graphics department anyway, lol. On my primary laptop I have a GeForce 8600M GT and the game looks pretty. So if it is the running it aspect that is holding you back from SC2, I'd say don't worry about it. Plus, maybe you'll one day try the MP and then fall in love with it =D
Nope. Won't play MP in RTSs for one simple reason: In an RTS, if the game takes less than 2 hours at minimum, you're doing wrong.

And since there are basically no other human players willing to sit through that (particularly in a twitch RTS like Starcraft), and the bots wear their welcome out rather quickly, MP has little value in a game like that for me.
Wtf? You want to spend over 2 hours per match??
Clearly you have an issue. Are you saying you want to sit there bored and watch progress bars forever? SC2 lets you build stuff and get on with the action. There's rarely any waiting around unless it's for more resources. Anyway, hey if sitting there for hours on end to finish a single effing match is your cup of tea, then great. But I think that's retarded.

And this is coming from a guy who, as a kid, I spent upwards of 4 to 5 hours in SC1 levels. Like the one with the crashed Norad, I took my time to build a "victory fleet" and absolutely destroyed every last zerg building and unit on the map in 5 and 1/2 hours. But "victory fleets" are dumb in reality. I'm guessing you want 2 hours games so you can build 8 Battle Cruisers, a squad of 12 Siege Tanks, 2 squads of Marines, another squad of Goliaths... yeah... that's called being bad at strategy.

Having smaller squads, let's just say 15 Marines, 3 Siege Tanks, maybe a Thor and a Medivac (now I'm talking SC2, obviously) is a decent little army to make an attack with... and only takes several minutes to produce.

I guess my point is - get Crackdown 2.
Even building that (the 8 BC's, etc) should only take about 30 minutes if you actually try to tech to it.

I'd say get Starcraft 2. The campaign is going to be 30-50 hours, and there are always custom games in multiplayer. Ladder may not be your thing, but if you've played Warcraft 3, you'll know how different, and fun, custom maps can be.
 

pejhmon

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Mar 2, 2010
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I wouldn't call the multi-player a massive part of SC2 (unless you're Korean). OK, they have put a fair bit of emphasis on it but what people seem to have forgotten is that they have put just as much, if not more, emphasis on the single player. E.g. the Terran campaign in Wing's of Liberty is longer than all 3 campaigns in SC1, and they took while back then. Non-linear pathways and customisable units make the single player alone close to worth the retail price (obviously time will tell if this is actually the case) so don't slag it off just yet. At the end of the day it depends which genre of game you prefer, for me it's starcraft since I love that kind of strategy and the multi-player is just an added bonus but that's just my opinion. Saying that I haven't played Crackdown 1 yet :p.
 

Paragon Fury

The Loud Shadow
Jan 23, 2009
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Wolfram01 said:
Paragon Fury said:
psycoturkey said:
Hey now, wait a minute. Assuming someone is bad at a game from just that is jumping to conclusions. I never said I'd never played RTS online; I just said I don't consider them for their MP. I won more than a few matches back during SC and SC:BW, but after having to be on the recieving end of my own brand of "fun" I realized it was griefing and stopped playing, since I still wanted to do it, but doing it to other players was was not only not fun but not fair to them.

Or perhaps you didn't consider that maybe some people prefer the actual combat and strategy of top tier units against each other rather than the race to get them or win the game quickly?
 

pejhmon

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Mar 2, 2010
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Paragon Fury said:
Nope. Won't play MP in RTSs for one simple reason: In an RTS, if the game takes less than 2 hours at minimum, you're doing wrong.

And since there are basically no other human players willing to sit through that (particularly in a twitch RTS like Starcraft), and the bots wear their welcome out rather quickly, MP has little value in a game like that for me.
I agree with you on that, Starcraft 2 has far too many rush elements. From my experience of the beta if you survived more than 5 mins then you're a good player but a long match was half an hour.

Volafortis said:
I'd say get Starcraft 2. The campaign is going to be 30-50 hours, and there are always custom games in multiplayer. Ladder may not be your thing, but if you've played Warcraft 3, you'll know how different, and fun, custom maps can be.
*Insert Age of Mythology Online*, those custom maps had no boundaries. I have seen some footage of what people have made in the SC2 beta campaign editor and it looks amazing like changing the abilities on units, their sizes, the camera viewpoint, controls so that you have commandeer one unit with WASD movement keys and such. Someone even made tetris.
 

Ziggy the wolf

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May 26, 2009
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well i liked both games but like me, i dont give a rats ass about the Mp because it isnt all that great. i tend to suck at RTS MP most the time. i am hoping to get CD2 for my birthday so i hope it was a better pick. also come to think of it you know you 360 will run it there is no guarantee that your pc will.
 

Boaal

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Dec 30, 2008
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if you're not going to play Starcraft 2 online, then crackdown without a doubt.