synobal said:
DrOswald said:
Because of the finger that uses it. The thumb is capable of much more precise and complex movements than an index finger or middle finger. It is much stronger, can make rapid inputs much more reliably and for much longer and is far faster to respond. In addition, separating the inputs across more appendages (4 fingers for 4 shoulder buttons compared to 1 thumb for 4 face buttons) means that the inputs are far more difficult to keep track of and much harder to learn. Try playing Mega Man X on a PS3 controller with the 4 face buttons mapped to the shoulder buttons. I have actually done this. It is really, really hard.
Hmm I play most games with a keyboard and mouse, I use primarily the first 3 fingers on either hand with some pinkie use on my left hand. Why should my other fingers suddenly become terrible for button pressing? Also you'd need a finger on each button? I'd have a finger for both shoulder buttons. Perhaps it is a console gamer issue but I've no issues using my fingers over thumbs for pressing buttons.
If you don't have a finger for each shoulder button then you can't do simultaneous input. And many games require simultaneous input. So you need a finger on each of the buttons, especially if those are going to be your primary input method.
Mega Man X is a great example of this. You often need to hold down the charge button while simultaneously pressing the jump and dash buttons. This 3 button maneuver that is really easy to learn on face buttons using a single thumb but very difficult to do using three separate fingers. And this is a very common type of setup.
And it is not that the other fingers are terrible for input. They are just not as good. Also, shoulder button input is different from mouse/keyboard input. Perform this test: See how rapidly and for how long you can repeatedly click the left button on a mouse. Then go and find a controller with shoulder buttons and see how rapidly and for how long you can repeatedly press the shoulder button. Those figures will be very different.
I play most games using keyboard and mouse because I spend most of my gaming time on the computer. It just is not as good for many types of games. FPS? Can't beat it. Strategy? Great. Platformers? Inferior. Metroidvania? Even worse.
I am talking about optimization. Why would we use the Valve controller? Only because it is better than the other options, options most of us already have. I am not going to use a controller out of brand loyalty. And I really don't see it being better than current options except in a very narrow set of circumstances. This will probably be a very good FPS controller. I doubt it will surpass Keyboard/Mouse, but it might just become the preferred input method for couch COD. That doesn't interest me.
I like a lot of the ideas they are bringing to the table with this controller and I love Valve. I really want to be wrong about this. And I am going to give them the chance to prove me wrong. I will work to prove myself wrong. And I will buy one of these just because it is probably the most important thing to happen in video game input since the Wiimote. But I have spent dozens of hours just comparing and considering video game input methods. I don't see how this will improve on what we already have.